meathead
09-24-2007, 01:05 PM
Need the snowcliff.tga's for dod_bloodyhill_2.
// dod_bloodyhill_2.res - created with RESGen v2.0 RC2.
// RESGen is made by Jeroen "ShadowLord" Bogers,
// with serveral improvements and additions by Zero3Cool.
// For more info go to http://resgen.hltools.com
// .res entries (19):
dod_bloodyhill_btm.wad
gfx/env/snowcliffbk.tga
gfx/env/snowcliffdn.tga
gfx/env/snowcliffft.tga
gfx/env/snowclifflf.tga
gfx/env/snowcliffrt.tga
gfx/env/snowcliffup.tga
models/mapmodels/kettenkraftrad.mdl
models/mapmodels/pine_tree.mdl
models/w_aflag.mdl
models/w_gflag.mdl
models/w_wflag.mdl
sound/ambience/axiscap.wav
sound/ambience/germanwin.wav
sound/ambience/usareasecure.wav
sound/ambience/uswin.wav
sound/ambience/windy.wav
sprites/flame.spr
sprites/mapsprites/caparea.spr
Meathead Hobo
// dod_bloodyhill_2.res - created with RESGen v2.0 RC2.
// RESGen is made by Jeroen "ShadowLord" Bogers,
// with serveral improvements and additions by Zero3Cool.
// For more info go to http://resgen.hltools.com
// .res entries (19):
dod_bloodyhill_btm.wad
gfx/env/snowcliffbk.tga
gfx/env/snowcliffdn.tga
gfx/env/snowcliffft.tga
gfx/env/snowclifflf.tga
gfx/env/snowcliffrt.tga
gfx/env/snowcliffup.tga
models/mapmodels/kettenkraftrad.mdl
models/mapmodels/pine_tree.mdl
models/w_aflag.mdl
models/w_gflag.mdl
models/w_wflag.mdl
sound/ambience/axiscap.wav
sound/ambience/germanwin.wav
sound/ambience/usareasecure.wav
sound/ambience/uswin.wav
sound/ambience/windy.wav
sprites/flame.spr
sprites/mapsprites/caparea.spr
Meathead Hobo