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VampireKid2088
01-09-2008, 09:20 AM
Alright, I've just begun scratching the surface when it comes to All this Dod Dedicated server stuff, the last two days have been...Horrible. Lol. Finally got my server to work online which was wonderful, now for really cool Plugins right? Well I get this error [AMXX] Plugin file open error (Such and such File) I've tried Multiple different plugins from this site because you guys seem to do awesome work, I've been them in action on other servers. Weaponsmod, Medic, and a few others. Well I understand you take the .amxx file and place it in the addons/amxx/plugins folder. I've done that, and then you goto the Configs folder and pull up the plugins.ini and in this case I was trying it with WeaponsMod2.amxx. I added it far below:

; AMX Mod X plugins

; Admin Base - Always one has to be activated
admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)

; Basic
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
adminslots.amxx ; slot reservation
;multilingual.amxx ; Multi-Lingual management

; Menus
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
;telemenu.amxx ; teleport menu (Fun Module required!)
;mapsmenu.amxx ; maps menu (vote, changelevel)

; Chat / Messages
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands

; Map related
;nextmap.amxx ; displays next map in mapcycle
;mapchooser.amxx ; allows to vote for next map
;timeleft.amxx ; displays time left on map

; Configuration
pausecfg.amxx ; allows to pause and unpause some plugins
statscfg.amxx ; allows to manage stats plugins via menu and commands

; Day of Defeat
stats.amxx ; stats on death or round end (DoD Module required!)
;statssounds.amxx ; precache plugin for stats plugins
;stats_logging.amxx ; weapons stats logging (DoD Module required!)


; Enable to use AMX Mod plugins
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer

; Custom - Add 3rd party plugins here

dod_weaponsmod2.amxx

Now I don't know if I'm putting it in the wrong place, but the server when I start it up, seems to recognize it's there, but once again I get the "Plugin File Open error" And I get that with any Addon I try to adapt to my server. I've been scanning through the forums and I couldn't find anything that pertained to this subject, I also looked through the installation guide from amxmodx.org and I've tried compiling them myself using the .sma usually given and then adding it like so. And it still doesn't work. >.< Also Gone through and looked at all the Modules Needed:

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <dodx>
#include <fakemeta>

I've also went into the modules.ini and taken away the ; infront of said Modules needed. And I still get that error. >.< Hope I've elaborated enough to give you all the information needed.

meathead
01-09-2008, 11:26 AM
Sounds like your doing it correctly. What version of amx are you running?
HOLD ON!! Look at this line.

; Enable to use AMX Mod plugins
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer

You have stopped backwards compatability, so if the plugins are older than your amx version they won't run.

diamond-optic
01-09-2008, 12:40 PM
Sounds like your doing it correctly. What version of amx are you running?
HOLD ON!! Look at this line.

; Enable to use AMX Mod plugins
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer

You have stopped backwards compatability, so if the plugins are older than your amx version they won't run.

the amxmod_compat is for running really old AMXmod plugins on AMXmodX i believe.. which shouldnt be a problem with the weaponmod

but i see youre trying to add WeaponsMod2.amxx by adding dod_weaponsmod2.amxx to the plugins.ini, it has to be the exact filename (case sensitive) unless you just typed it wrong as an example to post...

meathead
01-09-2008, 03:11 PM
I should know better than to post before 2nd cup of coffee!
Not an idiot just act like one! (lol)
Meathead

VampireKid2088
01-09-2008, 07:49 PM
Nope, I have a bad habit of randomly capping things, but when I get new files I take the caps out of them, so the file looks like weaponsmod2.amxx and it reads on the Plugins.ini dod_weaponsmod2.amxx

diamond-optic
01-09-2008, 10:08 PM
so the file looks like weaponsmod2.amxx and it reads on the Plugins.ini dod_weaponsmod2.amxx

well lol going by what you put here there is still a difference in the file names there

Dr.G
01-10-2008, 01:58 AM
What O/S are u using? weaponmod dont work on windows Dedicated server, atleast not is when start in on your local machine..

VampireKid2088
01-11-2008, 01:17 PM
Yeah I found that out, a friend of mine redid the weapons mod for me, and we finally got it to work. Thank you guys for the helpful hints though. ^_^

Dr.G
01-11-2008, 01:40 PM
Ok cool can u post the changes? or the sma file?

|OnEHiTwOnDeR|SoCal
01-11-2008, 01:56 PM
dude theres nothing wrong with it lol...dont need to repost anything

Dr.G
01-11-2008, 06:45 PM
What?? why wouldnt it be interesting to see whats remade if it works for win32 servers now?