View Full Version : DoDx Module Requests
Here is where you post things you would like to see in the Next version of DoDx.
Selfishly, I'd like to see the return of dod_get_user_team and have it include the BRITISH in the return. I currently use either:
#define BRITISH 0 // ALLIES and AXIS already defined
new type = get_user_team(id)
if (type == ALLIES)
type = dod_get_map_info(MI_ALLIES_TEAM) ? BRITISH : ALLIES
or
new type = dod_get_user_class(id)
switch (type) {
case 1 .. 8: {
type = 1
}
case 10 .. 19: {
type = 2
}
case 21 .. 25: {
type = 0
}
default: {
type = 3
}
}
to determine the player's team. It'd be nice to have something better.
Will look into adding that to the mix, and or fixing whats up with it.
Traeumer
02-01-2009, 11:39 AM
hey zor
i'd love to have a function which would return true or false if a player is in the capturing area of a flag, i'm searching for a resolution but i haven't found anything like that.
Thank you in advance.
Traeumer
sparky99
05-09-2009, 09:16 AM
Module tutorial gone from wiki?
Modules are kinda useless since you can do pretty much everything thru FM/engine/HAM anyways. what do ya need?
sparky99
05-10-2009, 11:59 PM
I wanted to follow the tutorial as I'm moving my files over to a new/better PC and can't remember how to set it all up again.
Yeah need to update the WIKI...sry it has crapped out bad. Check the internet machine for dodplugins.net to get the old stuff...cheers!
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