Tank
11-11-2008, 12:58 PM
Sohood and Synthetic have been angels explaining me a bit about mapping/bsp functions. I have several ideas about changing my map around a bit...
I want to implement an airstrike with a capping pos on the top of church (we are talking avalanche), an invisible wall to steer the nades away from allied spawn.
Are there any restrictions to what I can do? I heared people talking about maxing something out? Polygons or something? I can't remember but I'm asking so I don't put in like 10 hours on something which doesn't even work in the first place.
I want to implement an airstrike with a capping pos on the top of church (we are talking avalanche), an invisible wall to steer the nades away from allied spawn.
Are there any restrictions to what I can do? I heared people talking about maxing something out? Polygons or something? I can't remember but I'm asking so I don't put in like 10 hours on something which doesn't even work in the first place.