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Dr.G
04-27-2009, 07:06 PM
Can anyone make a v model for these flamethrower mdls?

diamond-optic
04-27-2009, 09:04 PM
not the same model but heres the one from the 29th ID server

Dr.G
04-28-2009, 08:33 AM
cool do ya have the shotgun aswell? Its sad that wilson never released those things..

diamond-optic
04-28-2009, 12:43 PM
ive only got the v model for the shotgun (which still has CS arms on it) and i think for the p & w models, he was just using the HL shotgun.. cant recall

Dr.G
04-29-2009, 07:46 PM
ehh that shotgun, i got the model set right and it doesnt look that bad actually. And the animations working. do you have any idea how to control "the cone of fire" ? and blocking shoots from the weapon i replaced with the sg? And how many bullets does a shotgun have? 5? if 5 it would end up with a rebuild k98 maybe :)

diamond-optic
04-29-2009, 08:58 PM
i think most of the shotguns used during WWII held 5 or 6 shells (+1 in the chamber) ..and as for how many 'pellets' per shell if using shot, no idea.. varies depending on the size of the pellets used, but i think wilson was using somewhere around 10 or 12

im not exactly sure what method he was using to come up with the 'cone' for the pellets, but i think he was basically doing tracelines (cause he showed me them with a 'tracer' effect he used for testing to see the spread of the pellets) with a random angle (with a limit on the max angle to realistically mimic the pellets being spread out more over a distance) and if the traceline hit a player he'd then do the damage and calculate the distance away from the original firing point for a multiplier on the damage to weaken it as distance increased ....etc etc