dodsynthetic
05-28-2009, 08:06 AM
DoD No Reload v1.001
This plugin keeps all weapons full of bullets negating the need to reload.
===========================
v1.001 Changes
===========================
- Moved check for entity validity before any entity functions are performed. It was throwing errors
on entities no longer existing. Owned again by the obvious. I'll blame it on lack of sleep this
time. Thanks Diamond Optic for spotting it. :D
===========================
CVARs
===========================
no_reload | 0 = off | 1 = on
- Enables or disables the no_reload plugin. Default off.
===========================
Installation
===========================
- Compile the .sma file | An online compiler can be found here:
http:www.amxmodx.org/webcompiler.cgi
- Copy the compiled .amxx file into your addons\amxmodx\plugins folder
- Add the name of the compiled .amxx to the bottom of your addons\amxmodx\configs\plugins.ini
This plugin keeps all weapons full of bullets negating the need to reload.
===========================
v1.001 Changes
===========================
- Moved check for entity validity before any entity functions are performed. It was throwing errors
on entities no longer existing. Owned again by the obvious. I'll blame it on lack of sleep this
time. Thanks Diamond Optic for spotting it. :D
===========================
CVARs
===========================
no_reload | 0 = off | 1 = on
- Enables or disables the no_reload plugin. Default off.
===========================
Installation
===========================
- Compile the .sma file | An online compiler can be found here:
http:www.amxmodx.org/webcompiler.cgi
- Copy the compiled .amxx file into your addons\amxmodx\plugins folder
- Add the name of the compiled .amxx to the bottom of your addons\amxmodx\configs\plugins.ini