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View Full Version : How do you make spawns that change after a certain objective is obtained?


Sdgordon
01-10-2010, 11:05 AM
How do you make spawns that change after a certain objective is obtained?

Exactly that :)

thx in advance

plz reply asap!

noddy
01-10-2010, 01:52 PM
are you talking about a map that you are creating in hammer or one that you want to edit in bspedit ?

if it's bspedit I wrote a little tutorial here
http://www.dodplugins.net/forums/showthread.php?t=1206&highlight=spawn&page=2

if it's a map that you are creating then there is a tutorial map on my mapping blog.
this was created by haircut.
http://mapping.fps-uk.net
you have to register to download and it's probably called advancing spawns or similar

Sdgordon
01-11-2010, 03:57 PM
nothing in the "http://mapping.fps-uk.net" link had anything about what im talking about. what i mean is (im making a map) i want a certain team's(allies) spawn to move up the map after they obtain an objective(blow up a bunker).

noddy
01-11-2010, 07:13 PM
dod_aspawn.zip

A DoD tutorial map designed by Haircut Map Name: dod_aspawn A basic advancing spawn map. All textures used from dod_anzio.wad & hlbasics.wad Please use, edit & distribute as you like.

Does this not fit the bill ?

Sdgordon
01-11-2010, 11:16 PM
yeah, thx. that was exactly what i was looking for, i just looked at the properties of the spawn points and it all makes sence now, thx noddy.