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Wilson [29th ID]
08-30-2006, 02:55 AM
Plugin by -[HHB]- -=Fritz Schroeder=-
I am reposting it as it was lost on the forum switch.

// AMX Mod X Script
//
// Developed by The AMX Mod X DoD Community
// http://www.dodplugins.net
//
// Author: -[HHB]- -=Fritz Schroeder=-
//
//
// Credits:
//
// Big thanks to Zor, SidLuke and Damaged Soul for help!
//
// Super big thanks to XxAvalanchexX for showing how to
// port the damage done by a bullet impact to another part
// of the victim's body!

// USAGE:
// ======
//
// amx_uberrifles <1/0> = enable/disable UberGarand Mode
// (admin command)
//
// dod_uberrifles_enabled <1/0> = enable UberGarand Mode by default
// (cvar for amxx.cfg)
//
// dod_uberrifles_announce <amount> = set how often a player is informed
// about UberGarand. he will only be
// informed after he got killed with
// an UberGarand shot.
// set to 0 to disable the announcement.
// (cvar for amxx.cfg)

// DESCRIPTION:
// ============
//
// This plugin makes the Garand & the K43 a one-shot-kill weapon like
// the Karabiner98 and the Enfield.
// The Victim dies, where ever you hit him.
//
//
// AMX Mod X 1.0, DoDx & FakeMeta modules needed!
//
//
// To do:
//
// - nothing anymore :D

// CHANGELOG:
// ==========
//
// - 29.09.2004 Version 0.6alpha
// Initial Alpha
//
// - 29.09.2004 Version 0.9alpha
// * blocked "suicide" message
// * added propper death message
//
// - 30.09.2004 Version 0.95alpha
// * fixed oversight that even TKs
// added a kill to the player's score
//
// - 16.10.2004 Version 0.96alpha
// * added logmessage of ubergarand kill
//
// - 17.10.2004 Version 0.99beta
// * blocked logging of suicides on ubergarand kills
// so this plugin is fully stats prove now :D
//
// - 25.10.2004 Version 0.99beta2
// * after a player got killed with an "UberGarand" shot.
// he will get a red hud-message telling him that
// UberGarand is enabled and every shot is deadly.
// you can specify the amout of times each player is
// informed about that with the cvar "ubergarand_maxannounce".
// idea of announcing the plugin by Zor.
//
// - 05.02.2005 Version 0.99beta3
// * changed the way this plugin works:
// the damage is changed now, so it definately
// is handled like a normal kill, no need to
// block and replace the log-/deathmessages
// anymore.
// Hopefully this will fix the strange
// "overhead icons disappear"-bug.
// * Engine & DoDFun modules are not required
// anymore.
// * big thanks to XxAvalanchexX for showing how
// to port the damage of the bullet impact to
// another part of the body!
//
// - 09.02.2005 Version 0.99beta4
// * feature upgrade:
// if a victim has 90 or less health left,
// the plugin won't do anything, so you
// don't have your stats full of
// "chest hits".
// so basically the plugin is off for
// hits that go to the chest, to the head and
// for players that already have less than 90hp.
// * to mention this again:
// the cvar names have changed since beta2, so
// please review them!
//

Zor
08-31-2006, 04:49 PM
Thanks...

Cheers!

zak1212
09-27-2007, 09:18 AM
Just a quick question.

This mod is nice but i was wondering

Is there anyway to slow down the fire rate of the garand to match the kar
as using this mod make the garand a more lethal weapon than the kar due to its higher fire rate.i.e pick of a more people quicker ;)

many thanks

TigerMan4
09-27-2007, 09:50 AM
I just bumped up the K43 with this plugin to match the garand , however , I have found , that even with this plugin running fine , you still get 90dmg hits with the k43 now and then.

{DwP} 325th ABN
09-27-2007, 08:19 PM
tis true and it is everytime you need it out of a jam, but still loving it nice plug

Wilson [29th ID]
09-28-2007, 01:35 AM
Logically that doesn't make sense.

I'm not saying you guys are lying...I'm just saying when I think about how the plugin works, there is just no room for such error unless it's like..through a wall or something. Beats me.

TigerMan4
09-28-2007, 02:11 AM
its not that frequent . but it happens from time to time , same with the flamethrower plugin , every now and then , more frequently than the k43 but still , you get 90dmg from the flame thrower at point blank range if the target is prone.

the k43 does it no matter what the posistion of the target , i`ve had it happen point blank...running....over distance.

bdjohns
02-15-2009, 07:13 PM
I can get the plugin to work but not amx_uberrifles to turn it on and off. I don't want to leave it running 24 x 7. I have tried it with dod_uberrifles_enabled 1 and with it commented out, mmmm maybe thats it. Do I have to have dod_uberrifles_enabled 0 at least. Let me try that. Nope that didn't work. It still says amx_uberrifles is an unknown command. What could I be doing wrong.

Thanks

diamond-optic
02-15-2009, 08:06 PM
the admin command is wrong in the 1st post..

its actually amx_uberrifles_enabled

while dod_uberrifles_enabled is a cvar that sets the default setting.. a bit confusing indeed

Dr.G
02-16-2009, 09:02 AM
use this insted http://www.dodplugins.net/forums/showthread.php?t=525