Firestorm
07-09-2006, 09:40 AM
// DESCRIPTION:
// ============
//
// BladezFun:
// - Axis are given the spade on normal maps and the "fallschirmjäger"-knife
// on paramaps, Americans are given the normal american combatknife and
// Brits are given the british combat knife.
// - the knife/spade is the only weapon you have, so you can't switch it
// at all.
//
// PistolzFun:
// - Axis are given the Luger, Americans are given the Colt and Brits are
// given the Webley.
// - every player gets 999 shots for his pistol
// - the pistol is the only weapon you have, so you can't switch it at all.
//
// CloseCombatFun:
// - BladezFun combined with PistolzFun
//
//
// FEATURES:
// =========
//
// - Axis are glowing red and allies (americans & brits) are glowing green.
// (definable with cvar)
// - switching the team is no problem, you will automatically get the correct
// close-combat weapon and the correct glowing color.
// - a HUD message is shown to all players that the
// mode that has been chosen is enabled on first respawn.
// - Works on all maps, Axis, Americans & Brits.
// - Works for players that joined the server after you turned on
// the "CloseCombatFun Mode" as well.
// USAGE:
// =====
//
// amx_closecombatfun <1/2/3/0> = 1 Bladez
// 2 Pistolz
// 3 Bladez&Pistolz
// 0 Disable
// (admins only!)
//
// dod_closecombatfun <1/2/3> = enable a Mode by default
// (cvar for amxx.cfg)
//
// ccf_allowvotes <1/0> = allow/disallow votings
// (admins with flag "j" can always vote)
//
// ccf_glowplayers <1/0> = enable/disable to set players glowing
//
// say /votebladezfun = start a vote to start/stop BladezFun Mode
// (all players!)
//
// say /votepistolzfun = start a vote to start/stop PistolzFun Mode
// (all players!)
//
// say /voteclosecombatfun = start a vote to start/stop Bladez&Pistolz
// (all players!)
// CHANGELOG:
// ==========
//
// - 17.10.2004 Version 0.99beta
// Initial Release
//
// - 07.11.2004 Version 0.99beta2
// added a cvar to alow/disallow votings
// for public players.
// Note: Admins with level ADMIN_VOTE
// can always start a vote!
//
// - 21.11.2004 Version 0.99beta3
// major upgrade:
// * added a third mode that combines
// BladezFun & PistolzFun
// * added a cvar to glow players or not
// * changed way to start/stop different modes,
// now you don't have to disable one mode if
// you want to start another.
//
// - 12.12.2004 Version 0.99beta4
// removed the countdown and voice
// announcements to make the plugin
// most cpu saving and effective.
// ============
//
// BladezFun:
// - Axis are given the spade on normal maps and the "fallschirmjäger"-knife
// on paramaps, Americans are given the normal american combatknife and
// Brits are given the british combat knife.
// - the knife/spade is the only weapon you have, so you can't switch it
// at all.
//
// PistolzFun:
// - Axis are given the Luger, Americans are given the Colt and Brits are
// given the Webley.
// - every player gets 999 shots for his pistol
// - the pistol is the only weapon you have, so you can't switch it at all.
//
// CloseCombatFun:
// - BladezFun combined with PistolzFun
//
//
// FEATURES:
// =========
//
// - Axis are glowing red and allies (americans & brits) are glowing green.
// (definable with cvar)
// - switching the team is no problem, you will automatically get the correct
// close-combat weapon and the correct glowing color.
// - a HUD message is shown to all players that the
// mode that has been chosen is enabled on first respawn.
// - Works on all maps, Axis, Americans & Brits.
// - Works for players that joined the server after you turned on
// the "CloseCombatFun Mode" as well.
// USAGE:
// =====
//
// amx_closecombatfun <1/2/3/0> = 1 Bladez
// 2 Pistolz
// 3 Bladez&Pistolz
// 0 Disable
// (admins only!)
//
// dod_closecombatfun <1/2/3> = enable a Mode by default
// (cvar for amxx.cfg)
//
// ccf_allowvotes <1/0> = allow/disallow votings
// (admins with flag "j" can always vote)
//
// ccf_glowplayers <1/0> = enable/disable to set players glowing
//
// say /votebladezfun = start a vote to start/stop BladezFun Mode
// (all players!)
//
// say /votepistolzfun = start a vote to start/stop PistolzFun Mode
// (all players!)
//
// say /voteclosecombatfun = start a vote to start/stop Bladez&Pistolz
// (all players!)
// CHANGELOG:
// ==========
//
// - 17.10.2004 Version 0.99beta
// Initial Release
//
// - 07.11.2004 Version 0.99beta2
// added a cvar to alow/disallow votings
// for public players.
// Note: Admins with level ADMIN_VOTE
// can always start a vote!
//
// - 21.11.2004 Version 0.99beta3
// major upgrade:
// * added a third mode that combines
// BladezFun & PistolzFun
// * added a cvar to glow players or not
// * changed way to start/stop different modes,
// now you don't have to disable one mode if
// you want to start another.
//
// - 12.12.2004 Version 0.99beta4
// removed the countdown and voice
// announcements to make the plugin
// most cpu saving and effective.