diamond-optic
09-19-2006, 07:14 PM
DoD Explosives
- Beta Version 1
- 09.11.2006
- diamond-optic
Information:
- Place timed tnt & satchel charges (seperate thing from dod object charges)
Things To Do:
- Improve apon placing of charges
- Allow specific or multiple delay times
- Have them trigger func_breakables & standard dod bomb targets
- Rework how damage is done
Console Commands:
plant_tnt //place a tnt charge
plant_satchel //place a satchel charge
CVARs:
dod_explosives "1" //Turn ON(1)/OFF(0)
dod_explosives_tntdelay "5"
dod_explosives_satcheldelay "5"
//these set how many each class spawns with:
dod_explosives_tnt_garand "1"
dod_explosives_tnt_carbine "0"
dod_explosives_tnt_thompson "0"
dod_explosives_tnt_grease "0"
dod_explosives_tnt_sniper "0"
dod_explosives_tnt_bar "0"
dod_explosives_tnt_30cal "0"
dod_explosives_tnt_bazooka "2"
dod_explosives_satchel_garand "1"
dod_explosives_satchel_carbine "0"
dod_explosives_satchel_thompson "0"
dod_explosives_satchel_grease "0"
dod_explosives_satchel_sniper "0"
dod_explosives_satchel_bar "0"
dod_explosives_satchel_30cal "0"
dod_explosives_satchel_bazooka "3"
dod_explosives_tnt_enfield "1"
dod_explosives_tnt_sten "0"
dod_explosives_tnt_marksman "0"
dod_explosives_tnt_bren "0"
dod_explosives_tnt_piat "2"
dod_explosives_satchel_enfield "1"
dod_explosives_satchel_sten "0"
dod_explosives_satchel_marksman "0"
dod_explosives_satchel_bren "0"
dod_explosives_satchel_piat "3"
dod_explosives_tnt_kar "1"
dod_explosives_tnt_k34 "0"
dod_explosives_tnt_mp40 "0"
dod_explosives_tnt_mp44 "0"
dod_explosives_tnt_scharfschutze "0"
dod_explosives_tnt_fg42 "0"
dod_explosives_tnt_fg42scoped "0"
dod_explosives_tnt_mg34 "0"
dod_explosives_tnt_mg42 "0"
dod_explosives_tnt_panzerjager "2"
dod_explosives_satchel_kar "1"
dod_explosives_satchel_k34 "0"
dod_explosives_satchel_mp40 "0"
dod_explosives_satchel_mp44 "0"
dod_explosives_satchel_scharfschutze "0"
dod_explosives_satchel_fg42 "0"
dod_explosives_satchel_fg42scoped "0"
dod_explosives_satchel_mg34 "0"
dod_explosives_satchel_mg42 "0"
dod_explosives_satchel_panzerjager "3"
Version Info:
- 09.11.2006 Beta Version 1
Initial test version
EXTRA INFORMATION:
There might not be any real problems with this plugin.. im not totally sure..
I had it running on my server (linux 32bit ded.) and i played with it for about 2hrs.. and then i know it was still fine for about 2 or 3 more hrs till i went to bed..
When i got up the next morning the server was down and I found that it got stuck in a restart loop, untill it made 1000 log files for the day & gave up.. I then removed this plugin and its been fine since..
My guess is that I might have hit a precache limit on some map.. and it kept restarting and hitting the limit again... Which is very possible becuase i know Im pretty close to the precache limit on some of my maps & this one has a decent sized precache (well maybe not really)..
But ill try and do some testing myself by removing alot of the precache stuff and checking it again.. If need be, i could tone things down lol.. or use a define to pick like a high/low mode kinda thing..
But anyways.. I'd appreciate any feedback and whatnot :-)
- Beta Version 1
- 09.11.2006
- diamond-optic
Information:
- Place timed tnt & satchel charges (seperate thing from dod object charges)
Things To Do:
- Improve apon placing of charges
- Allow specific or multiple delay times
- Have them trigger func_breakables & standard dod bomb targets
- Rework how damage is done
Console Commands:
plant_tnt //place a tnt charge
plant_satchel //place a satchel charge
CVARs:
dod_explosives "1" //Turn ON(1)/OFF(0)
dod_explosives_tntdelay "5"
dod_explosives_satcheldelay "5"
//these set how many each class spawns with:
dod_explosives_tnt_garand "1"
dod_explosives_tnt_carbine "0"
dod_explosives_tnt_thompson "0"
dod_explosives_tnt_grease "0"
dod_explosives_tnt_sniper "0"
dod_explosives_tnt_bar "0"
dod_explosives_tnt_30cal "0"
dod_explosives_tnt_bazooka "2"
dod_explosives_satchel_garand "1"
dod_explosives_satchel_carbine "0"
dod_explosives_satchel_thompson "0"
dod_explosives_satchel_grease "0"
dod_explosives_satchel_sniper "0"
dod_explosives_satchel_bar "0"
dod_explosives_satchel_30cal "0"
dod_explosives_satchel_bazooka "3"
dod_explosives_tnt_enfield "1"
dod_explosives_tnt_sten "0"
dod_explosives_tnt_marksman "0"
dod_explosives_tnt_bren "0"
dod_explosives_tnt_piat "2"
dod_explosives_satchel_enfield "1"
dod_explosives_satchel_sten "0"
dod_explosives_satchel_marksman "0"
dod_explosives_satchel_bren "0"
dod_explosives_satchel_piat "3"
dod_explosives_tnt_kar "1"
dod_explosives_tnt_k34 "0"
dod_explosives_tnt_mp40 "0"
dod_explosives_tnt_mp44 "0"
dod_explosives_tnt_scharfschutze "0"
dod_explosives_tnt_fg42 "0"
dod_explosives_tnt_fg42scoped "0"
dod_explosives_tnt_mg34 "0"
dod_explosives_tnt_mg42 "0"
dod_explosives_tnt_panzerjager "2"
dod_explosives_satchel_kar "1"
dod_explosives_satchel_k34 "0"
dod_explosives_satchel_mp40 "0"
dod_explosives_satchel_mp44 "0"
dod_explosives_satchel_scharfschutze "0"
dod_explosives_satchel_fg42 "0"
dod_explosives_satchel_fg42scoped "0"
dod_explosives_satchel_mg34 "0"
dod_explosives_satchel_mg42 "0"
dod_explosives_satchel_panzerjager "3"
Version Info:
- 09.11.2006 Beta Version 1
Initial test version
EXTRA INFORMATION:
There might not be any real problems with this plugin.. im not totally sure..
I had it running on my server (linux 32bit ded.) and i played with it for about 2hrs.. and then i know it was still fine for about 2 or 3 more hrs till i went to bed..
When i got up the next morning the server was down and I found that it got stuck in a restart loop, untill it made 1000 log files for the day & gave up.. I then removed this plugin and its been fine since..
My guess is that I might have hit a precache limit on some map.. and it kept restarting and hitting the limit again... Which is very possible becuase i know Im pretty close to the precache limit on some of my maps & this one has a decent sized precache (well maybe not really)..
But ill try and do some testing myself by removing alot of the precache stuff and checking it again.. If need be, i could tone things down lol.. or use a define to pick like a high/low mode kinda thing..
But anyways.. I'd appreciate any feedback and whatnot :-)