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Mr. White
10-31-2006, 08:53 PM
Ive seen this plugin coded in amx but have yet to find any thing similair in amxx unless my eyes deceive me. Would anyone like to port the amx_spawnprotection or create a spawn protection by setting each client when they respawn a 10000 life for 5 secs or so?

I could use this on a few maps that i have that don't have any spawn protection.

If anyone is listening, thanks for your time.

Mr. White

=|[76AD]|= TatsuSaisei
10-31-2006, 09:18 PM
Ive seen this plugin coded in amx but have yet to find any thing similair in amxx unless my eyes deceive me. Would anyone like to port the amx_spawnprotection or create a spawn protection by setting each client when they respawn a 10000 life for 5 secs or so?

I could use this on a few maps that i have that don't have any spawn protection.

If anyone is listening, thanks for your time.

Mr. White

I like the idea of adding an insane amount of health to start out with, and to add to that, maybe set a mirror function as well... such that if a player is damaged within the first 5 seconds after spawning any damage attempted on the spawned player is instead given to the asshat with no skill....

diamond-optic
10-31-2006, 09:32 PM
maybe try:

http://forums.alliedmods.net/showthread.php?t=1886
or
http://forums.alliedmods.net/showthread.php?t=22753

tho depending if they are setup specifically for cs they might not work in dod

orbit
11-01-2006, 05:03 AM
Depending on the map, and what entities are available, you could tag a brush entity to a trigger hurt and move it elsewhere on the map. I've done this many times on custom maps that I do not have the source in order to protect the respawn.

Probably a lot more work, but once the map is modified, you don't have to worry about a plugin not working/compiling on a new version of amxx.

-O-

Mr. White
11-01-2006, 06:13 AM
genius, lot more work yes but definitely worth it. That idea will work well with most converted maps however, some maps like stargate alanatis (CS-map) you teleport right into the axis base and their just waiting for you. Ill check out the link you suggested diamond and orbit thanks for the great idea.

spitfire
11-14-2006, 06:28 PM
The plugin by V3X doesnt work for DoD I already tested that one out. The one by Peli I havnt tested out yet. But just to save some time for people DO NOT DOWNLOAD V3X's Spawn protection plugin...

TigerMan4
11-15-2006, 09:43 PM
I run , flame barriers , or somthing... amx_flameadd 1 1 100 or somthing.

the plugin makes flames on the ground and you can set the amount of damage they do the players who try to run through them.

typically i set it at 100 and it flat out kills them right there in their tracks.

http://forums.alliedmods.net/showthread.php?p=156535

I wish that the flames were less opaque or clear walls , not flames. so you could see through the better , but they get the point accross.

tegu
11-28-2006, 10:24 AM
I run , flame barriers , or somthing... amx_flameadd 1 1 100 or somthing.

the plugin makes flames on the ground and you can set the amount of damage they do the players who try to run through them.

typically i set it at 100 and it flat out kills them right there in their tracks.

http://forums.alliedmods.net/showthread.php?p=156535

I wish that the flames were less opaque or clear walls , not flames. so you could see through the better , but they get the point accross.

Does this save and load again with the map when it is called up again? Or do you have to set it each time you enter into the map?

TigerMan4
12-28-2006, 10:04 AM
unfortunately the flamming barriers dissapear at the end of the map , not the round , but the end of the map. :(