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Zor
07-08-2006, 11:08 AM
Want some realism in your server, want to have the smoke that you see in the new DoD Source? Well here you have it. All that you need. This will allow your users to throw smoke as an itegrated weapon, still a bit on the buggy side as if you are playing allies you see the smoke grenade first! This is being worked on.

// v0.1 - Be!
// MANY THANKS TO: Neil 'Jed' Jedrzejewski - jed@wunderboy.org
// for the wonderful idea and the initial code that I looked at
// and modified
//
// v0.2 - Re-Worked the smoke code to make it more real like
// - Added cvars to set min and max size and spread
// - Added cvar to set smoke max / player limits
// - Added a function to turn smoke on and off
// - Added a way to turn off smoke for individuals
// - Added a menu system
//
// v0.3 - Added cvar for sprites
// - Added cvar for smoke interval
// - Added cvar for smoke duration
// - Added Damage if you get too close to the grenade
// - Fixed an exploit that could be bad - Thanks to [CPP] PyRo
//
// v0.4 - Changed code around for smoke grenade entities
// - Added damage if grenade hits somone
// - Added class limits
// - Add team cvars to allow certain sides to have smoke
//
// v0.4a - Corrected the ResetHUD so that you actually get smoke grens
// - Fixed the error with not getting grens on spawn
// - Added chat code to tell you how many smoke you have left
// - Fixed up the menus so that they work much better now, as in they actually work!
//
// v0.5 - Fixed respawn no smoke
// - Fixed entity error
//
// v0.5a - Added a cvar to turn off chokeing and damage
// - Fixing the removal of models at the end of a round ( Thankx to diamond-optic for the mention )
//
// v0.6 - Changed some base cvars to higher numbers
// dod_smoke_interval 0.5
// dod_smoke_max_size 75
// - Added a smoke grenade sprite, Mucho Nicer
// - Fixed a bug that wasn't showing the smoke ( Thanks goes out to cartman )
// - Fixed up some gramatical errors
//
// v0.6a - Changed sprite to be larger ( Need to get the New Sprite )
// - Added a timer to the smoke grenades
// - Smoke wont start until the dod_smoke_startdelay is reached
// - Reset dod_smoke_max_size to 50 from 75
// - Removed the dod_smoke_interval and made the thinks static at every second
//
// v0.6b - Added Smoke Up Wavs and Calls to them
//
// v0.6c - Fixed problem with say_smoke
//
// v0.6d - Fixed error when calling out Smoke Up it displays the Help
// - Added say_smoke to the help
// - Fixed error with saying twice to yourself
// - Fixed say smoke to use only distance, so if your on same team and far away
// you wont hear it
// - Fixed say to use a different channel than voice
// - Added grenade pin pulling sound
// - Took out some debug code
//
// v0.7 - Fixed dummy by me, thanks to diamond-optic Yet Again!!! hehehe
//
// v0.7a - Trying new method of saying Smoke Up!
// - Fixed Name of Call to Say Smokeup
//
// v0.7b - Replaced the message upon spawn telling you that you have xx smoke
// grenades left with nothing. But you will see how many you have left after a
// throw.
//
// v0.7c - Removed dod_smoke_say_dist
// - Removed dod_max_smoke
// - Changed to a default sprite for the smoke so no need to download that
// - Fixed team damage by grenade hitting teamate and FF is off
// - Added a splat when it hits a player
// - Changed dod_smoke_min_spread and dod_smoke_max_spread to be dod_smoke_spread
// - Changed dod_smoke_min_size and dod_smoke_max_size to be dod_smoke_size
// - Kept the Grunts, as I couldn't find anything that I liked in the sounds dir
//
// v0.8 - Added file consistancy checks
// Thanks to diamond-optic for the Idea
// Thanks to Danni for the modified code
// Thanks to Threarah for original code for consistancy check
// - Added command to increment | decrement how to report files
//
// v1.0 - Added throw annimations
// - Removed the throw_smoke
// - Removed the file check for sounds
// - Chose a different smoke sprite, a dark one
// - Changed dod_smoke_spread to 75
// - Changed dod_smoke_size to 40
// - Removed a few globals
// - Fixed up the MOTD
//
// v1.0a - Found that bounds were to ficked up for sprites so got rid of method of looking at sprites...now they MUST MATCH!
// - Removed dod_smoke_badcrc
// - Removed cmd dod_smoke_crc and fixed error with the functions mixed up
//
// v1.0b - Moved position of the smoke models
// - Removed the p_smokegrenade.mdl
// - Removed the models/mapmodels/smoke_grenade.mdl
//
// v1.0c - Fixed stupid old amxmodx 1.60 error not identifying the grenade_throw
//
// v1.0d - Added some fixes found by diamond-optic in the RoundState event
//
// v1.0e - Changed friction from 0.65 to 0.85
// - Added checks for bots/hltv/connected/alive

=|[76AD]|= TatsuSaisei
07-15-2006, 07:22 PM
I tried this last night on my DOD server, and I really like how far you have come with it !! BUT, it kept crashing my server when it was only me on there !! I have been using version .3 for over a year now and have gone back to that version....

Hell Phoenix
07-15-2006, 10:43 PM
Any errors in your amxx logs?

darkcola
07-17-2006, 03:20 AM
i got error..
L 07/17/2006 - 12:10:45: [AMXX] Displaying debug trace (plugin "dod_smokegrenade.amxx")
L 07/17/2006 - 12:10:45: [AMXX] Run time error 4: index out of bounds
L 07/17/2006 - 12:10:45: [AMXX] [0] dod_smokegrenade.sma::setSmokeLimitMenu (line 689)
L 07/17/2006 - 12:10:45: [AMXX] [1] dod_smokegrenade.sma::action_smoke_limit_menu (line 727)


where has gasp1.wav and gasp2.wav ?

it's funny plugin :D

=|[76AD]|= TatsuSaisei
07-17-2006, 10:29 PM
Any errors in your amxx logs?
yes one, and debug was off... soo.... I will enable it now, and try the plugin a few times to try and generate something....

EDIT: and I am sad to report, that after reenabling the newer version, getting into server and tossing a few around... it yet again crashed the server (twice before I disabled it again), but I got nothing in any log about any issue. Nothing in amxx log, nothing in hl log, nothing in my hlsw console window, nada.... sad to say, I have nothing else to offer... back to version 3 for me...

dragonspirit666
07-30-2006, 11:16 PM
aight, i just tried this on my server, and everytime iver tried the smokes it never works
its like to wont set up, i have it added in where it needs to be but it just wont work, plus i need it to be in a amxx file style, if thats even possible, let me know... im new at this server controlling thing... thanks

Hell Phoenix
07-31-2006, 01:31 AM
http://www.dodplugins.net/forums/showthread.php?t=50

dragonspirit666
08-01-2006, 01:13 AM
ok, i got thru all that but when i close the little black box,it still doesnt show up in the compiled folder? any idea?

Shot
08-08-2006, 02:01 PM
How i can remove the kill when i am on the grenade ?

diamond-optic
08-08-2006, 11:22 PM
maybe setting
dod_smoke_do_damage
to "0"

madrippeur
09-14-2006, 04:12 PM
First, sorry for my bad english but i'm french.

I have an error while i do the compilation :

c: programm file\amx mod x\files\base\scripting\smoke grenade.sma(512) : error 020 : invalid symbol name ""
c: programm file\amx mod x\files\base\scripting\smoke grenade.sma(24) : error 029 invalid expression, assumed ezro
c: programm file\amx mod x\files\base\scripting\smoke grenade.sma(563 : warning 204 : symbol is assigned a value that is never used

Could u help me please?

diamond-optic
09-14-2006, 08:07 PM
hmm wierd..

try to redownload the file.. something might have happened to it because those line numbers dont match up

especially the 24, thats in the middle of the comments.. not the code.. so i dont understand how that could be giving any sort of error at all

madrippeur
09-15-2006, 05:08 AM
A probleme with my computer make the download brken. Effectively, now it works very fine !

A really good plugin to have absolutetly !
Good job dude !

[WoH]Killemall4u
09-26-2006, 11:13 AM
There is nothing in the log files about it crashing the server but it does when i remove the plugin the server works fine any suggestions here is my ini

; Admin Base - Always one has to be activated
admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)


; Basic
admincmd.amxx ; basic admin console commands
;adminhelp.amxx ; help command for admin console commands
;adminslots.amxx ; slot reservation
;multilingual.amxx ; Multi-Lingual management

; Menus
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
;telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)

; Chat / Messages
adminchat.amxx ; console chat commands
;antiflood.amxx ; prevent clients from chat-flooding the server
;scrollmsg.amxx ; displays a scrolling message
;imessage.amxx ; displays information messages
adminvote.amxx ; vote commands

; Map related
nextmap.amxx ; displays next map in mapcycle
mapchooser.amxx ; allows to vote for next map
timeleft.amxx ; displays time left on map

; Configuration
;pausecfg.amxx ; allows to pause and unpause some plugins
statscfg.amxx ; allows to manage stats plugins via menu and commands

; Enable to use AMX Mod plugins
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer


; Day of Defeat
stats.amxx ; stats on death or round end (DoD Module required!)
statssounds.amxx ; precache plugin for stats plugins
stats_logging.amxx ; weapons stats logging (DoD Module required!)

; Custom - Add 3rd party plugins here
dod_smokegrenade.amxx ;Smoke
dod_hpk.amxx ;hpk
sprite_importer.amxx ;Sprites
dod_tkrevenge.amxx ;tk
dod_teammanager.amxx ;team balance
ultimate_rslot.amxx ;Reserve Slots
dod_eviladmin.amxx ;Evil Admin
amx_parachute.amxx

PenDragon
09-26-2006, 03:29 PM
Killemall4u']There is nothing in the log files about it crashing the server but it does when i remove the plugin the server works fine...


What modules do you have running? It needs the following modules to work right: engine, fakemeta, fun, dodx, dodfun
Did you make sure to install the required files? It needs the following files ( i dont know about all the model files since we've gone through so many versions... check the file download) to be installed in the HLDS:
dod\addons\amxmodx\configs\smoke_motd.txt
dod\sound\player\brit_smoke.wav
dod\sound\player\gasp1.wav
dod\sound\player\gasp2.wav
dod\sound\player\ger_smoke.wav
dod\sound\player\us_smoke.wav
dod\models\p_smokegrenade.mdl
dod\models\v_smokegrenade.mdl
dod\models\w_smokegrenade.mdlAlso, how are you witnessing the crash?

[WoH]Killemall4u
09-27-2006, 05:11 PM
I am running amxmodx 1.76
The following Modules are active

fun
engine
fakemeta
;geoip
;sockets
;regex
;nvault
dodfun
dodx

All files are where they belong
The server runs fine for a bit then it will freeze say warning connection problem and restart the server and kick everyone I have looked in the log files and found nothing about the crashes this sucks I love this plugin.

Thanks Killemall4u

diamond-optic
09-27-2006, 07:35 PM
if your running linux that might be the problems.. ive heard of some ppl getting crashes with this and linux servers.. tho im not entirely sure if thats true or not as I run linux but I dont run this version of the plugin

[WoH]Killemall4u
09-27-2006, 08:55 PM
I am running a linux dedicated can you let me have the linux version you have please.

diamond-optic
09-27-2006, 09:15 PM
well i run a custom version of the pre v_model plugin.. and zor has asked me to keep it private :-(

but that might not really be the problem, because im sure there would be plenty of other ppl posting about the same thing.. not sure tho..


do you have a lot of plugins running? or a lot of plugins that create temp entities.. because even using the version that i run, i can make it crash by throwing a large number of smoke grenades at once (which makes me think it has to do with the number of temp entites in the map at one time).. but by large number I mean like 20+ smokes one after the other.. So if you have a lot of temp entities already and a bunch of people throw smokes around the same time as each other that might be causing the crash

[WoH]Killemall4u
09-28-2006, 01:28 AM
No it crashes with just me on there throwing some smoke nades well thanks for your help I appreciate I guess I'll just wait for another plugin I have 24 total plugins on the server amxmodx included.

If you ever decide to release the one you have let me know

Thanks

madrippeur
09-28-2006, 06:51 AM
Exactly the same thing for me !
All modules required activated, all files necessary on the server.
Linux dedicated server...


Server is crashing while i'm alone on the server and i am using smokes.
No log, no error... sorry i can't help u more, but this plugin is wonderfull and i want it :D

Box Cutter
09-28-2006, 07:51 AM
I experienced the same problem but never brought it up. I would also really love to run this plugin and it would go great with my realism server.

cartman
09-30-2006, 03:16 PM
I have never had this plugin be stable on a linux server. it's something in the amxx binaries themselves. Works fine on windows servers. I'm actually going to be using windows hosting because everyone seems unable to get the linux coding right and I'm not a programmer so I can't fix these things.


Just to be clear. I am not hating on anybody... I'm sure these are really complex and it's difficult to be perfect... eventually an update will fix this issue... until then... no smokes on linux. such is life

diamond-optic
10-01-2006, 01:11 AM
yeah i believe its a problem with the linux binaries (well what else could it be lol) but if its something (probably is) that is a problem specifically in the dod binaries.. the chances of them getting fixed is slim to none.. there is rarely any updates for dod related stuff in amxx

Country
11-03-2006, 12:49 AM
Exactly the same thing for me !
All modules required activated, all files necessary on the server.
Linux dedicated server...


Server is crashing while i'm alone on the server and i am using smokes.
No log, no error... sorry i can't help u more, but this plugin is wonderfull and i want it :D



Same thing is happening to me too. Everything in place, linux etc....
And I really like this plugin too guys. Bummer.

BTW! You guys offer great support! No spamming and unwanted posting. Great service

sparky99
11-03-2006, 01:27 AM
Yep, does this on my our linux box but not the windows server with exactly the same setup. Is their someone to port out the weapon select code Zor put in (cleaver as it is) which is what is probably causing the error on linux and go back to "bind throw-smoke"?

I think Wilson had an error similar on the throw rocks plugin or mortar on linux which makes me think this.

=|[76AD]|= TatsuSaisei
11-03-2006, 05:03 PM
Wilson = Mortar Plugin
diamond-optic = throw rocks plugin

diamond-optic
11-03-2006, 08:44 PM
i still use the pre-view model version (uses throw_smoke bind) that ive updated myself.. i'll talk to zor when i get a chance and see if we can figure something out something to do...

i think we've discussed it a few times in the past.. but i was never really clear on everything.. so ill drop him a line when i get a chance...

timharris
12-04-2006, 10:37 PM
Hello,
I have installed everything as stated and I get the smoke grenade but when I through it there is no smoke. Nothing happens. How can I fix this?

Wilson [29th ID]
12-05-2006, 03:31 PM
Did you adjust the cvars at all?

sparky99
12-06-2006, 10:07 PM
Ah, the old plugin is on the Alliedmodders forum, search using the DOD filter. Might need an update thou. I'll try this on my our linux box and let you know. I love my smoke.

winice
01-08-2007, 04:11 PM
me too is crashing on my linux server ! i m so tired !!! if somebody have an old version of this plugin , and he dont crash on linux , can i or we have it ?
i'm going on alliedmorders forum but i can't compile the .sma file to amxx most errors , but if somebody can give .amxx file thanks !!
i'm sorry for my bad english , i'm french !

{SR} *Raggy*
01-08-2007, 06:35 PM
Post your errors so the developer can check them out and see the problem :)

diamond-optic
01-08-2007, 07:12 PM
this not working on linux servers has been an on-going problem for a while now... maybe someday ill get around to cleaning up the version i run

Zor
01-08-2007, 08:00 PM
What error are we getting with this on the linux boxes? I am also having problems with the Brits not getting any smoke at all...need to fix this...

Cheers!

tegu
01-09-2007, 03:24 PM
What error are we getting with this on the linux boxes? I am also having problems with the Brits not getting any smoke at all...need to fix this...

Cheers!
Unfortunately I have never been given an error in my logs when this one crashes the server. I just get the crash.
:(

Zor
01-09-2007, 11:48 PM
Is this happening when your starting up the server or just at random intervals?

Cheers!

tegu
01-10-2007, 12:57 AM
random in as much as it happens at unexpected moments. Not so random as in that it happens consistently every map. Sometimes I can run it for 10 minutes. Mostly less.

Zor
01-10-2007, 01:40 AM
I think it must be something within the code...oh well need to work at it sometime...

Cheers!

Ba5ic
01-11-2007, 06:58 AM
Don't mean to rub salt into the wounds of our linux friends but it's working a treat on my windows server.

Just one slight question, When your allies the smoke grenade shows as a german nade and vice versa when your an axis player?.

Does not in any effect the plugin but would be nice for the nades to be the correct models for each side.

Any idea where i change it round iN the code please?

TIA

Zor
01-11-2007, 02:36 PM
You cant. Thats the way that I went about it to get it to work. I dont know nor does anyone know where to fix the code for the weapons icons that show up on the right hand side. Nor the icons on the bottom right showing how many you have...so what I did was use the enemy grenades as the base and when it is thrown it will show up as a smoke grenade...the only problem at the moment is that I need to fix up the positions of the grenades and fix it so the brits get them...am working on that today!

Cheers!

Kiel |17.SS|
02-24-2007, 07:14 PM
Has this ever been fixed for linux servers?

Zor
02-26-2007, 10:34 AM
Not as of yet is it fixed. Its not part of this plugin but the Amxx. Sorry!

winice
03-07-2007, 04:04 PM
can we have the v0.3 for the linux server ?
because its the only run in linux server !!!

winice
03-07-2007, 04:31 PM
or if somebody have a smoke nade plugins who run in linux can he give the links or the plugins please ?

diamond-optic
03-07-2007, 09:04 PM
lol i know i keep saying this.. but ill really try to get my version cleaned up for a release...

..tho be warned, i took out some of the stuff that i dont use (i think mine is based off v0.7 maybe) ..i might add some of them back in depending if i feel like it lol..

but either way ill try and get it up soon

winice
03-08-2007, 03:36 AM
thanks for you

winice
03-08-2007, 11:54 AM
the smoke plugins on tatsusaisei server is very exellent can we have a link to download it whith the cvars ?

its very important for me lol !!!!!

=|[76AD]|= TatsuSaisei
03-08-2007, 12:24 PM
the smoke plugins on tatsusaisei server is very exellent can we have a link to download it whith the cvars ?

its very important for me lol !!!!!

The "plugin" I use started off as a really older version of this plugin I had ... it has since grown to include the usage of the Fire Nades as well...

I never planned on releasing it publicly... but I can, but it will be a while before I get to "cleaning" up that code and then properly crediting Zor for his original idea (and 80% of the code actually used)

note: my smoke "plugin" is a combination of "nades" particularly the smoke and then fire nades... I no longer have a stand alone smoke grenade plugin...

Ravageur
03-09-2007, 12:06 PM
Yesterday, I installed several plugins from this site on my server (dod_chicken.amxx, dod_eviladmin.amxx, dod_afkmanager.amxx, dod_dropgrenades.amxx, dod_random_skymap.amxx, dod_headshot_sounds.amxx, dod_fpdeath.amxx, dod_2pillsfix.amxx, dod_blockexploits14_176c.amxx, dod_enemyspymod.amxx, dod_sniperfun.amxx, dod_grenadefun.amxx, dod_3rdperson.amxx, dod_extravoicemenus.amxx, dod_smokegrenade.amxx, dod_throwrocks.amxx), and since, it doesn't stop crashing (something like every 10 minutes)
And because I added so many plugins at the same time (I know, that was a bad idea ...), I didn't know which one(s) could cause these crashes ... (but I precise that, neithertheless, all these plugins worked perfectly)

But, this morning, I discovered that I couldn't launch dod_kalt any more (the server times out everytime I try to put it), and for the first time I had an error message in the "console" : the ERROR (http://thiveux.gareth.free.fr/Divers/pbserverDoD.PNG)

So I decided to take all these plugins off and to put them back one by one until dod_kalt works again, to find which one(s) had caused the error.
And I finally found that it was dod_chicken.amxx, dod_smokegrenade.amxx and dod_commando.amxx (which is a plugin for parachute like amx_parachute, but amx_parchute wasn't working on my server, that's why I had chosen this one) that provoked the error (and prevented me from lauching dod_kalt)
And I remarked that those 3 plugins used "external" textures to work ... And I thought that could be the link with the error ...

Well, I hope this error will help you to fix this smokegrenades plugin (and also help you to help me to make these plugins work on my server without crashing ! :) )


PS: My server is under Linux, and I use AMX Mod X 1.76c
And these are the plugins running on my server :
Currently loaded plugins:

[ 1] Admin Base 1.76c admin.amxx running
[ 2] Admin Commands 1.76c admincmd.amxx running
[ 3] Admin Help 1.76c adminhelp.amxx running
[ 4] AdminReservation 1.0 adminreservatio running
[ 5] Multi-Lingual System 1.76c multilingual.am running
[ 6] Menus Front-End 1.76c menufront.amxx running
[ 7] Commands Menu 1.76c cmdmenu.amxx running
[ 8] Players Menu 1.76c plmenu.amxx running
[ 9] Teleport Menu 1.76c telemenu.amxx running
[ 10] Maps Menu 1.76c mapsmenu.amxx running
[ 11] Admin Chat 1.76c adminchat.amxx running
[ 12] Anti Flood 1.76c antiflood.amxx running
[ 13] Scrolling Message 1.76c scrollmsg.amxx running
[ 14] Info. Messages 1.76c imessage.amxx running
[ 15] Admin Votes 1.76c adminvote.amxx running
[ 16] NextMap 1.76c nextmap.amxx running
[ 17] Nextmap Chooser 1.76c mapchooser.amxx running
[ 18] TimeLeft 1.76c timeleft.amxx running
[ 19] Pause Plugins 1.76c pausecfg.amxx running
[ 20] Stats Configuration 1.76c statscfg.amxx running
[ 21] DoD Stats 1.76c stats.amxx running
[ 22] AMX Mod Compat Engine 1.76.rc amxmod_compat.a running
[ 23] DoD TK Revenge(BSL Mod Beta 1 dod_tkrevenge_n running
[ 24] DoD HPK 1.1 dod_hpk.amxx running
[ 25] FlameThrower [DoD] 1.0.1 dod_flamethrowe running
[ 26] Laser Guns [DoD] 1.0.1 dod_laser_guns. running
[ 27] DoD CloseCombatFun 0.99bet dod_closecombat running
[ 28] Admin Personal Gravity 1.2 amx_ejl_persona running
[ 29] Jetpack [DoD] 1.0.1 dod_jetpack.amx running
[ 30] Musique d'Attente 1.0 loading_mp3.amx running
[ 31] Paint Ball 0.3 paintball.amxx running
[ 48] DoD SniperFun 2.0g be dod_sniperfun.a running
[ 49] DoD GrenadeFun 0.6beta dod_grenadefun. running
[ 50] DoD 3rdPersonView 0.1beta dod_3rdperson.a running
[ 51] DoD Extra Voice Menus 1.1 dod_extravoicem running
[ 52] DoD Throw Rocks 1.1 dod_throwrocks. running
52 plugins, 51 running

And this is my plugins.ini file :
; AMX Mod X plugins

; Admin Base - Always one has to be activated
admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)

; Basic
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
;adminslots.amxx ; slot reservation
adminreservation.amxx ; new slot reservation
multilingual.amxx ; Multi-Lingual management

; Menus
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)

; Chat / Messages
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands

; Map related
nextmap.amxx ; displays next map in mapcycle
mapchooser.amxx ; allows to vote for next map
;mapchooserplus.amxx
timeleft.amxx ; displays time left on map

; Configuration
pausecfg.amxx ; allows to pause and unpause some plugins
statscfg.amxx ; allows to manage stats plugins via menu and commands

; Day of Defeat
stats.amxx ; stats on death or round end (DoD Module required!)
;statssounds.amxx ; precache plugin for stats plugins
;stats_logging.amxx ; weapons stats logging (DoD Module required!)

; Enable to use AMX Mod plugins
amxmod_compat.amxx ; AMX Mod backwards compatibility layer

; Custom - Add 3rd party plugins here
;dodx_tk_manager.amxx
;dod_tkrevenge.amxx
dod_tkrevenge_new.amxx
dod_hpk.amxx
dod_flamethrower.amxx
dod_laser_guns.amxx
dod_closecombatfun.amxx
amx_ejl_personalgravity.amxx
dod_jetpack.amxx
loading_mp3.amxx
;holyslap.amxx
paintball.amxx
mediakickban.amxx
dod_antihax.amxx
dod_oneweaponmod.amxx
dod_scorerewards_fr.amxx
dod_wanted_fr.amxx
;tk_revenge_extra.amx
amx_bitchslap.amx
;dod_chicken.amxx
dod_eviladmin.amxx
;dod_anti_afk.amxx
dod_afkmanager.amxx
dod_mapbonus.amxx
dod_dropgrenades.amxx
dod_random_skymap.amxx
dod_headshot_sounds.amxx
dod_fpdeath.amxx
dod_2pillsfix.amxx
dod_blockexploits14_176c.amxx
dod_enemyspymod.amxx
dod_sniperfun.amxx
dod_grenadefun.amxx
dod_3rdperson.amxx
dod_extravoicemenus.amxx
;dod_smokegrenade.amxx
;dod_adminmodels.amxx
;dod_commando.amxx
dod_throwrocks.amxx

=|[76AD]|= TatsuSaisei
03-09-2007, 01:46 PM
the error you recieved simply comes from precaching too many entities for a given map, and Kalt in particular is a funny map with or without plugins... so I would not suggest using that map as a test map ever...

All the plugins you listed do work alone, but adding so many at once is a mistake.. as you have seen when trying to figure out which could be a problem... some solutions are as follows....

run all the plugins you want but knowing Kalt is an trouble map, use AMXX plugin disable for THAT specific map and turn off plugins that make use of alot of custom entitites.... do you really need to parachute in on Kalt ??

When you add a bunch of new plugins, find a good time of the day to manually go through all the maps popular on your server and find any others that cause precahcing errors, and disable plugins for those maps...

Knowing that there IS a limit on the number of entities allowed to be precahced, decide what is important to have as a plugin AND decide if IT really needs to use a custom model/sprite or not...

Ravageur
03-09-2007, 08:50 PM
OK
But how can I disable plugins especially for one map (and that they stay disabled each time on this map) ?

diamond-optic
03-09-2007, 10:35 PM
OK
But how can I disable plugins especially for one map (and that they stay disabled each time on this map) ?

http://wiki.alliedmods.net/index.php/AMX_Mod_X_1.76_Changes#Per-Map_Plugin_Files

blobby
04-08-2007, 11:02 AM
is this plugin ever going to be fixed because iw ould love this for my server but this version just crashes my server any help

Regards

Blobby

blobby
04-11-2007, 09:38 AM
ill take that as a no for now then LMAO ill maby try to get it to work my self

Regrads

Blobby

diamond-optic
04-12-2007, 12:28 AM
lol due to unforeseen reformatting... im set back a bit, with everything lol..


i didnt lose all my stuff this time thankfully.. but i really really want to get around to cleaning up my version of the smoke grenade plugin.. but ive just got to much on my plate right now.. without any of it being dod/server related

blobby
04-13-2007, 09:44 AM
ok m8 well will you let meknow when this is fixed via pm so i can come dl it please.


Regards


Blobby

blobby
04-17-2007, 01:52 PM
Im getting realy desprate to have this working anynews yet if this is on the way to be fixed or not.

Regards

Blobby

scorpionsinz
04-21-2007, 09:00 PM
I have tried this plugin with amx mod version 1.76b.

It doesn't allow my server to load when the plugin is enabled. Any thoughts? Cvars are good and plugin compiled ok with that version compiler. So i'm kind of lost here.

diamond-optic
04-21-2007, 11:01 PM
did your server give any errors...

like in the logs (both amxx and normal logs) or in rcon...

blobby
04-24-2007, 08:40 AM
Will this be soon fixed i am dying to try this out on our server i did get it originally but it kept crashing my server when we through the nades and no smoke came out.

diamond-optic
04-24-2007, 12:04 PM
well i dont see it 'getting fixed' anytime soon

but ill make an actual PROMISE today lol


ive got some shit to do thru the day today.. but i will def get around to taking what I have on my version and put it on the svn at least.. so when i get around to that (well unless i decide its ready to release) ill be sure to give you a link to it..

but tonight..

i swear :D

blobby
04-24-2007, 11:19 PM
Thanks Man:D

diamond-optic
04-25-2007, 01:07 AM
well lol


heres the situation


this is sadly embarrassing lol.. but im gonna have to break that promise.. heheh

i want to finish/fix up the psychostats stuff first and just do a regular release.. other then that its all set to go i believe..

and i havent had the 'latest' build running on my server too long.. so i guess running it overnight & while i work tomorrow would be a safe choice.

and wtf 1 more day is all i sweeeeeeeaaaaaaaarrrrrrrrrr....

...i feel really dumb that about this lol... but i did do a whole hell of a lot of work on it today.. probably at least 6hrs.. tho thats with breaks and distractions lol....



once again.. sorry.. tomorrow or im quiting in shame :-)

blobby
04-25-2007, 09:27 AM
Thats cool man do it when you have time m8

diamond-optic
04-25-2007, 08:30 PM
lol alright i just got home from work.. pretty sure all i need to do now is make sure i get all the files packaged up :D shouldnt be long now

diamond-optic
04-25-2007, 10:48 PM
Alright.. FINALLY!!!!

lol

so if your looking for a change.. or this plugin doesnt work and/or is giving your problems.. Check out:


DoD Smoke Grenades 2 (http://www.dodplugins.net/forums/showthread.php?p=5365#post5365)