enum PlayerSequences { SEQ_LOOK_IDLE, SEQ_DOD_IDLE1, SEQ_DOD_IDLE2, SEQ_DOD_IDLE3, SEQ_DOD_IDLE4, SEQ_DOD_IDLE5, SEQ_JUMP, SEQ_SWIM, SEQ_SWIM_IDLE, SEQ_WALK, SEQ_DOD_WALK, SEQ_DOD_JOG, SEQ_DOD_SPRING, SEQ_DOD_CRAWL, SEQ_DOD_CROUCH_DIE, SEQ_PRONE_IDLE, SEQ_PRONE_FORWARD, SEQ_GET_DOWN, SEQ_GET_UP, SEQ_DIE_SIMPLE, SEQ_DIE_BACKWARDS, SEQ_DIE_FORWARDS, SEQ_DIE_HEADSHOT, SEQ_DIE_GUTSHOT, SEQ_DIE_BACKWARD_EXPLODE, SEQ_DIE_FORWARD_EXPLODE, SEQ_DIE_BUTTSTOCK, SEQ_DIE_CROUCH_HEAD, SEQ_DIE_CROUCH_BACKWARDS, SEQ_DIE_PRONE1, SEQ_STAND_RIFLE_SHOOT, SEQ_CROUCH_RIFLE_SHOOT, SEQ_PRONE_RIFLE_SHOOT, SEQ_STAND_RIFLE_SWING, SEQ_CROUCH_RIFLE_SWING, SEQ_BIPOD_RIFLE_SHOOT, SEQ_SANDBAG_RIFLE_SHOOT, SEQ_STAND_BOLT_STAB, SEQ_CROUCH_BOLT_STAB, SEQ_PRONE_BOLT_STAB, SEQ_STAND_BOLT_SHOOT, SEQ_CROUCH_BOLT_SHOOT, SEQ_PRONE_BOLT_SHOOT, SEQ_STAND_TOMMY_SHOOT, SEQ_CROUCH_TOMMY_SHOOT, SEQ_PRONE_TOMMY_SHOOT, SEQ_SANDBAG_TOMMY_SHOOT, SEQ_BIPOD_TOMMY_SHOOT, SEQ_STAND_FCARB_SHOOT, SEQ_CROUCH_FCARB_SHOOT, SEQ_PRONE_FCARB_SHOOT, SEQ_STAND_MP40_SHOOT, SEQ_CROUCH_MP40_SHOOT, SEQ_PRONE_MP40_SHOOT, SEQ_STAND_STG44_SHOOT, SEQ_CROUCH_STG44_SHOOT, SEQ_PRONE_STG44_SHOOT, SEQ_STAND_STEN_SHOOT, SEQ_CROUCH_STEN_SHOOT, SEQ_PRONE_STEN_SHOOT, SEQ_CROUCH_GREASE_SHOOT, SEQ_PRONE_GREASE_SHOOT, SEQ_STAND_PISTOL_SHOOT, SEQ_CROUCH_PISTOL_SHOOT, SEQ_PRONE_PISTOL_SHOOT, SEQ_STAND_MG_SHOOT, SEQ_CROUCH_MG_SHOOT, SEQ_PRONE_MG_SHOOT, SEQ_BIPOD_MG_SHOOT, SEQ_SANDBAG_MG_SHOOT, SEQ_STAND_BREN_SHOOT, SEQ_CROUCH_BREN_SHOOT, SEQ_PRONE_BREN_SHOOT, SEQ_BIPOD_BREN_SHOOT, SEQ_SANDBAG_BREN_SHOOT, SEQ_STAND_30CAL_SHOOT, SEQ_CROUCH_30CAL_SHOOT, SEQ_PRONE_30CAL_SHOOT, SEQ_SANDBAG_30CAL_SHOOT, SEQ_BIPOD_30CAL_SHOOT, SEQ_STAND_GREN_SHOOT, SEQ_CROUCH_GREN_SHOOT, SEQ_PRONE_GREN_SHOOT, SEQ_STAND_GREN_ROLL, SEQ_CROUCH_GREN_ROLL, SEQ_STAND_STICK_SHOOT, SEQ_CROUCH_STICK_SHOOT, SEQ_PRONE_STICK_SHOOT, SEQ_STAND_STICK_ROLL, SEQ_CROUCH_STICK_ROLL, SEQ_STAND_MILLS_SHOOT, SEQ_CROUCH_MILLS_SHOOT, SEQ_STAND_MILLS_ROLL, SEQ_CROUCH_MILLS_ROLL, SEQ_PRONE_MILLS_SHOOT, SEQ_STAND_KNIFE_SHOOT, SEQ_CROUCH_KNIFE_SHOOT, SEQ_PRONE_KNIFE_SHOOT, SEQ_STAND_SPADE_SHOOT, SEQ_CROUCH_SPADE_SHOOT, SEQ_PRONE_SPADE_SHOOT, SEQ_STAND_BAZOOKA_SHOOT, SEQ_CROUCH_BAZOOKA_SHOOT, SEQ_PRONE_BAZOOKA_SHOOT, SEQ_STAND_PSCHRECK_SHOOT, SEQ_CROUCH_PSCHRECK_SHOOT, SEQ_PRONE_PSCHRECK_SHOOT, SEQ_STAND_PIAT_SHOOT, SEQ_CROUCH_PIAT_SHOOT, SEQ_PRONE_PIAT_SHOOT, SEQ_STAND_RIFLE_AIM, SEQ_CROUCH_RIFLE_AIM, SEQ_PRONE_RIFLE_AIM, SEQ_SPRINT_RIFLE_AIM, SEQ_SANDBAG_RIFLE_AIM, SEQ_BIPOD_RIFLE_AIM, SEQ_STAND_BOLT_AIM, SEQ_CROUCH_BOLT_AIM, SEQ_PRONE_BOLT_AIM, SEQ_SPRINT_BOLT_AIM, SEQ_STAND_BOLT_ZOOM, SEQ_CROUCH_BOLT_ZOOM, SEQ_STAND_TOMMY_AIM, SEQ_CROUCH_TOMMY_AIM, SEQ_PRONE_TOMMY_AIM, SEQ_SPRINT_TOMMY_AIM, SEQ_STAND_TOMMY_ZOOM, SEQ_CROUCH_TOMMY_ZOOM, SEQ_SANDBAG_TOMMY_AIM, SEQ_BIPOD_TOMMY_AIM, SEQ_STAND_FCARB_AIM, SEQ_CROUCH_FCARB_AIM, SEQ_PRONE_FCARB_AIM, SEQ_SPRINT_FCARB_AIM, SEQ_STAND_MP40_AIM, SEQ_CROUCH_MP40_AIM, SEQ_PRONE_MP40_AIM, SEQ_SPRINT_MP40_AIM, SEQ_STAND_STG44_AIM, SEQ_CROUCH_STG44_AIM, SEQ_PRONE_STG44_AIM, SEQ_SPRINT_STG44_AIM, SEQ_STAND_STEN_AIM, SEQ_CROUCH_STEN_AIM, SEQ_PRONE_STEN_AIM, SEQ_SPRINT_STEN_AIM, SEQ_STAND_GREASE_AIM, SEQ_CROUCH_GREASE_AIM, SEQ_PRONE_GREASE_AIM, SEQ_SPRINT_GREASE_AIM, SEQ_STAND_PISTOL_AIM, SEQ_CROUCH_PISTOL_AIM, SEQ_PRONE_PISTOL_AIM, SEQ_SPRINT_PISTOL_AIM, SEQ_STAND_MG_AIM, SEQ_CROUCH_MG_AIM, SEQ_PRONE_MG_AIM, SEQ_SPRINT_MG_AIM, SEQ_BIPOD_MG_AIM, SEQ_SANDBAG_MG_AIM, SEQ_STAND_BREN_AIM, SEQ_CROUCH_BREN_AIM, SEQ_PRONE_BREN_AIM, SEQ_SPRINT_BREN_AIM, SEQ_BIPOD_BREN_AIM, SEQ_SANDBAG_BREN_AIM, SEQ_STAND_30CAL_AIM, SEQ_CROUCH_30CAL_AIM, SEQ_PRONE_30CAL_AIM, SEQ_SANDBAG_30CAL_AIM, SEQ_BIPOD_30CAL_AIM, SEQ_STAND_GREN_AIM, SEQ_CROUCH_GREN_AIM, SEQ_PRONE_GREN_AIM, SEQ_SPRINT_GREN_AIM, SEQ_STAND_STICK_AIM, SEQ_CROUCH_STICK_AIM, SEQ_PRONE_STICK_AIM, SEQ_SPRINT_STICK_AIM, SEQ_STAND_MILLS_AIM, SEQ_CROUCH_MILLS_AIM, SEQ_PRONE_MILLS_AIM, SEQ_SPRINT_MILLS_AIM, SEQ_STAND_KNIFE_AIM, SEQ_CROUCH_KNIFE_AIM, SEQ_PRONE_KNIFE_AIM, SEQ_SPRINT_KNIFE_AIM, SEQ_STAND_SPADE_AIM, SEQ_CROUCH_SPADE_AIM, SEQ_PRONE_SPADE_AIM, SEQ_SPRINT_SPADE_AIM, SEQ_STAND_BAZOOKA_AIM, SEQ_CROUCH_BAZOOKA_AIM, SEQ_PRONE_BAZOOKA_AIM, SEQ_STAND_BAZOOKA_ZOOM, SEQ_CROUCH_BAZOOKA_ZOOM, SEQ_PRONE_BAZOOKA_ZOOM, SEQ_STAND_PSCHRECK_AIM, SEQ_CROUCH_PSCHRECK_AIM, SEQ_PRONE_PSCHRECK_AIM, SEQ_STAND_PSCHRECK_ZOOM, SEQ_CROUCH_PSCHRECK_ZOOM, SEQ_PRONE_PSCHRECK_ZOOM, SEQ_STAND_PIAT_AIM, SEQ_CROUCH_PIAT_AIM, SEQ_PRONE_PAIT_AIM, SEQ_STAND_PIAT_ZOOM, SEQ_CROUCH_PIAT_ZOOM, SEQ_PRONE_PIAT_ZOOM, SEQ_HS_STICK_TOGETHER, SEQ_HS_FALL_BACK, SEQ_HS_NO_SIR, SEQ_HS_YES_SIR, SEQ_HS_SNIPER, SEQ_HS_BACKUP, SEQ_HS_ENEMY_RIGHT, SEQ_HS_ENEMY_LEFT, SEQ_HS_GRENADE, SEQ_HS_FLANK_LEFT, SEQ_HS_MOVE_OUT, SEQ_HS_FLANK_RIGHT, SEQ_HS_AREA_CLEAR, SEQ_HS_COVERING_FIRE, SEQ_HS_TAKE_COVER, SEQ_HS_HOLD_POSITION, SEQ_HS_SPREAD_OUT, SEQ_HS_ENEMY_SPOTTED, SEQ_HS_DISPLACE, SEQ_HS_PREPARE, SEQ_HS_GOGOGO, SEQ_HS_ENEMY_AHEAD, SEQ_HS_ENEMY_BEHIND, SEQ_HS_MG_AHEAD, SEQ_HS_MG_MOVEUP, SEQ_HS_CEASE_FIRE, SEQ_HS_USE_GRENS, SEQ_STAND_GARAND_RELOAD, SEQ_STAND_K43_RELOAD, SEQ_STAND_BAR_RELOAD, SEQ_STAND_MP40_RELOAD, SEQ_STAND_STG44_RELOAD, SEQ_STAND_BOLT_RELOAD, SEQ_STAND_M1CARB_RELOAD, SEQ_STAND_FCARB_RELOAD, SEQ_STAND_TOMMY_RELOAD, SEQ_STAND_GREASE_RELOAD, SEQ_STAND_PISTOL_RELOAD, SEQ_STAND_FG42_RELOAD, SEQ_STAND_STEN_RELOAD, SEQ_STAND_WEBLEY_RELOAD, SEQ_STAND_BREN_RELOAD, SEQ_STAND_BAZOOKA_RELOAD, SEQ_STAND_BAZOOKA_ZOOMLOAD, SEQ_STAND_PSCHRECK_RELOAD, SEQ_STAND_PSCHRECK_ZOOMLOOK, SEQ_STAND_PIAT_RELOAD, SEQ_STAND_PIAT_ZOOMLOAD, SEQ_SANDBAG_TOMMY_RELOAD, SEQ_SANDBAG_BREN_RELOAD, SEQ_SANDBAG_30CAL_RELOAD, SEQ_SANDBAG_MG42_RELOAD, SEQ_SANDBAG_MG34_RELOAD, SEQ_SANDBAG_BAR_RELOAD, SEQ_SPRINT_30CAL_AIM, SEQ_CROUCH_GARAND_RELOAD, SEQ_CROUCH_K43_RELOAD, SEQ_CROUCH_BAR_RELOAD, SEQ_CROUCH_MP40_RELOAD, SEQ_CROUCH_STG44_RELOAD, SEQ_CROUCH_BOLT_RELOAD, SEQ_cROUCH_M1CARB_RELOAD, SEQ_CROUCH_FCARB_RELOAD, SEQ_CROUCH_TOMMY_RELOAD, SEQ_CROUCH_GREASE_RELOAD, SEQ_CROUCH_PISTOL_RELOAD, SEQ_CROUCH_FG42_RELOAD, SEQ_CROUCH_STEN_RELOAD, SEQ_CROUCH_RELOAD_WEBLEY, SEQ_CROUCH_BREN_RELOAD, SEQ_CROUCH_BAZOOKA_RELOAD, SEQ_CROUCH_BAZOOKA_ZOOMLOAD, SEQ_CROUCH_PSCHRECK_RELOAD, SEQ_CROUCH_PSCHRECK_ZOOMLOAD, SEQ_CROUCH_PIAT_RELOAD, SEQ_CROUCH_PIAT_ZOOMLOAD, SEQ_HS_PRONE_MOVE_OUT, SEQ_HS_PRONE_FLANK_LEFT, SEQ_HS_PRONE_FLANK_RIGHT, SEQ_HS_PRONE_BACKUP, SEQ_HS_PRONE_AREA_CLEAR, SEQ_HS_PRONE_FALL_BACK, SEQ_HS_PRONE_SNIPER, SEQ_HS_PRONE_YES_SIR, SEQ_HS_PRONE_NO_SIR, SEQ_HS_PRONE_ENEMY_LEFT, SEQ_HS_PRONE_ENEMY_RIGHT, SEQ_HS_PRONE_GRENADE, SEQ_HS_PRONE_COVERING_FIRE, SEQ_HS_PRONE_HOLD_POSITION, SEQ_HS_PRONE_SPREAD_OUT, SEQ_HS_PRONE_STICK_TOGETHER, SEQ_HS_PRONE_TAKE_COVER, SEQ_HS_PRONE_ENEMY_SPOTTED, SEQ_HS_PRONE_DISPLACE, SEQ_HS_PRONE_PREPARE, SEQ_HS_PRONE_GOGOGO, SEQ_HS_PRONE_ENEMY_AHEAD, SEQ_HS_PRONE_ENEMY_BEHIND_1, SEQ_HS_PRONE_ENEMY_BEHIND_2, SEQ_HS_PRONE_MG_AHEAD, SEQ_HS_PRONE_MG_MOVEUP, SEQ_HS_PRONE_USE_GREN, SEQ_HS_PRONE_CEASE_FIRE, SEQ_PRONE_PISTOL_RELOAD, SEQ_PRONE_GARAND_RELOAD, SEQ_PRONE_M1CARB_RELOAD, SEQ_PRONE_FCARB_RELOAD, SEQ_PRONE_BOLT_RELOAD, SEQ_PRONE_K43_RELOAD, SEQ_PRONE_MP40_RELOAD, SEQ_PRONE_STG44_RELOAD, SEQ_PRONE_BAR_RELOAD, SEQ_PRONE_GREASE_RELOAD, SEQ_PRONE_TOMMY_RELOAD, SEQ_PRONE_FG42_RELOAD, SEQ_PRONE_BREN_RELOAD, SEQ_PRONE_WEBLEY_RELOAD, SEQ_PRONE_STEN_RELOAD, SEQ_BIPOD_BAR_RELOAD, SEQ_BIPOD_FG42_RELOAD, SEQ_BIPOD_BREN_RELOAD, SEQ_BIPOD_30CAL_RELOAD, SEQ_BIPOD_MG42_RELOAD, SEQ_BIPOD_MG34_RELOAD, SEQ_PRONE_BAZOOKA_RELOAD, SEQ_PRONE_BAZOOKA_ZOOMLOAD, SEQ_PRONE_PSCHRECK_RELOAD, SEQ_PRONE_PSCHRECK_ZOOMLOAD, SEQ_PRONE_PIAT_ZOOMLOAD, SEQ_PRONE_PIAT_RELOAD, SEQ_DEADBACK, SEQ_DEADSITTING, SEQ_DEADSTOMACH, SEQ_DEADTABLE };