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  1. DoD ClanMatch ML

    Hi all !
    I ave work the dod_clanmatch plugin by FireStorm for change this on a multi-languages plugin and more...


    Removed the Compiled Version

    INFOS :
    //
    // AMX Mod X Script
    //
    // Developed by The AMX Mod X DoD Community
    // https://www.dodplugins.net
    //
    // Author: [RST] FireStorm
    //
    //
    // This program is free software; you can redistribute it and/or
    // modify it under the terms of the GNU General Public License
    // as published by the Free Software Foundation; either version 2
    // of the License, or (at your option) any later version.
    //
    // This program is distributed in the hope that it will be useful,
    // but WITHOUT ANY WARRANTY; without even the implied warranty of
    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    // GNU General Public License for more details.
    //
    // You should have received a copy of the GNU General Public License
    // along with this program; if not, write to the Free Software
    // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    //
    REQUIRE MODULES :
    <amxmodx>
    <amxmisc>
    <dodx>
    <sockets>
    CVAR :
    // USAGE:
    // ======
    //
    // amx_dodmatchmenu = displays the DoD ClanMatch Menu
    // (you can access all further commands
    // and settings directly through the menu!)
    //
    // dod_cm_folder <folder> = sets folder with your configs (cvar!)
    // (default is "dod_clanmatch", don't change this
    // if you just want to use this plugin in one league!)
    //
    // dod_cm_sounds < 0 - 1 > To desable or enable dod_clanmatch sounds
    //
    // dod_cm_music < 0 - 1 > To desable or enable the music at the final show scores
    //
    // dod_cm_voice_fr < 0 - 1 > To desable or enable the traduction voice clan match (decompte,etc...)
    //
    //
    // dod_cm_enablehltv < 0 - 1 > To desable or enable the hltv record
    //
    // dod_cm_hltvrcon < RCON_HLTV > the rcin in your hltv.cfg
    //
    //
    // ================================================== =============
    // YOU ONLY NEED THE FOLLOWING COMMANDS IF YOU DON'T USE THE MENU!
    // ================================================== =============
    //
    //
    // amx_setdodmatcha <map1> <map2> <mapmode> <time> <ff>
    // <showtime> <showscore>
    //
    // amx_setdodmatchb <password> <servername> <clantag1> <clantag2>
    // <readysig> <cancelsig> <matchresulttime>
    //
    // amx_loaddodmatch = loads basic match environment from file
    // "dod_matchbase.cfg"
    //
    // amx_startdodmatch = starts the previous set match
    //
    // amx_stopdodmatch = aborts a running match
    //
    // amx_restartdodmatch = restarts the current round played
    //
    // amx_soundsdodmatch <0 , 1> = <Desable , Enable> sounds at start and stop the match
    //
    //
    // <map1> = the first map to be played
    // <map2> = the second map to be played
    // <mapmode> = sets mode to play the maps:
    // 1 only play each map once
    // 2 play each map two times
    // <time> = time in minutes to play each map
    // <ff> = enable/disable FriendlyFire
    // 1 FriendlyFire enabled
    // 0 FriendlyFire disabled
    // <showtime> = show time left to play
    // 1 use a hud-message on roundstart
    // 2 use chat text on roundstart
    // 3 use a hud-message every minute
    // 4 use chat text every minute
    // 0 disabled
    // <showscore> = show teams' scores
    // 1 use a hud-message on roundstart
    // 2 use chat text on roundstart
    // 3 hud-message & total match score on roundstart
    // 4 chat text & total match score on roundstart
    // 5 hud-message & total match score every min
    // 6 chat text & total match score every min
    // 0 disabled
    //
    // <password> = sets password for the server
    // <servername> = sets name for the server while the
    // clanmatch is running. (use quotes)
    // <clantag1> = sets clantag for the clan that will
    // play Axis-Allies-Axis-Allies.
    // (use quotes)
    // <clantag2> = sets clantag for the clan that will
    // play Allies-Axis-Allies-Axis.
    // (use quotes)
    // <readysig> = word to say to set "ready-status"
    // <cancelsig> = word to say to revoke "ready-status"
    // <matchresulttime> = sets the time in minutes for the map to
    // display the ClanMatch Result Menus
    //
    DESCRIPTION :
    //
    // DESCRIPTION:
    // ============
    //
    // This is a plugin that a lot of DoD admins have been
    // waiting for! - a working DoD ClanMatch plugin!
    // Features are:
    // - plugin hooks up with DoD's included ClanMatch features
    // - completely menu-driven! all settings and commands can
    // easiely acced by the "amx_dodmatchmenu"!
    // - you can setup the whole match process before you start
    // - you can setup two maps and decide whether to play them
    // twice (so you can play axis and allies) or only once.
    // - a list of available maps for the clanmatchmenu can be
    // loaded from the file "dod_matchmaps.cfg" in your
    // "dod_clanmatch" folder in your amxx configs folder.
    // if it doesn't exist, the maps from your "mapcycle.txt"
    // are used.
    // - you can load match settings from "dod_matchbase.cfg" so
    // you don't have to apply the settings in-game as the command
    // gets longer and longer with every feature added.
    // - you can set clantags for the teams which will be displayed
    // in the results and all messages.
    // - servername can be set and applied for the match
    // - "WarmUp"-mode is running on each map and the set timelimit
    // is applied after both teams are ready and the fight actually
    // starts.
    // - time remaining can be displayed each roundstart / each min
    // - teams' scores can be displayed each roundstart / each min
    // - map specific config files can be loaded for each map
    // the filename has to be MAPNAME_match.cfg
    // (i.e.: dod_kalt_match.cfg) and has to be placed into
    // your "dod_clanmatch" folder in your amxx configs folder
    // - file "dod_clanmatch.cfg" will be executed if it exists in
    // your dod_clanmatch folder in you AMX Mod X configs folder
    // when the match is running.
    // (use that to set class limits)
    // - file "dod_public.cfg" will be executed if it exists in
    // your dod_clanmatch folder in you AMX Mod X configs folder
    // when the match is finished.
    // (use that to remove class limits)
    // Furthermore your server.cfg and amxx.cfg is executed
    // as well, so most of your standard settings are recovered
    // after the match.
    // - the result and match scoring details can be viewed after
    // the match is over. people will automatically see them
    // after they spawned. the password is still active and
    // the map will run 5min, then it's all set to normal again.
    // - a lot more!
    //
    MY CHANGES LOG :
    // - 28.05.2006 Version 0.7.1 (By Br!c3)
    // - Multi-language mod (French Traduction)
    // - Add sound at start the round
    // - Add sound at stop or end the match
    // - Add sound at and the round (Funs Aplauses)
    // - Add voice decompte (10,9,8,7,6,5,4,3,2,1,warning) before start the round
    // Cvar command added - "dod_cm_sounds < 0 - 1 >" For Desable or Enable sounds
    // If this is desabled, the precaching for start.wav, applause.wav and stop.wav is desabled to !
    // - Add Music at the final score showing on team selected = 3
    // Cvar command added - "dod_cm_music" < 0 - 1 >" For Desable or Enable Music on final score showing
    // If this is desabled, the precaching for music.wav is desabled to !
    // - Add Automatic stopsound at start the round ( Good no ? )
    // - Add difered colors at HUD_MESSAGE (Clan [TeamAlpha] join Axis and [TeamBeta] join Allies)
    // - Add a auto snapshot the scores at the end of the round
    //
    // - 31.05.2006 Version 0.7.2 (By Br!c3)
    // - Fix restart round decompte.
    // - Fix decompte (replace PLUGIN_CONTINUE to PLUGIN_HANDLED)
    //
    // - 01.06.2006 Version 0.7.3 (By Br!c3)
    // - Add French Voice Decompte
    // - Add cvar command "dod_cm_voice_fr < 0 - 1 >" For Desable or Enable the french voices
    // - WARNING : The name of the sounds folder as bin modified to "sound/dod_clanmatch" !
    //
    // - 02.06.2006 Version 0.7.4 (By Br!c3)
    // - The sounds are downloaded only if the mp_clan_match = 1
    // In other words, when you started the match
    // - if you do not have a fast server for the sounds => sv_downloadurl "http://raph.be/dod_clanmatch/" in your server.cfg
    // It is my small gift
    //
    // - 17.06.2006 Version 0.7.5 (By Br!c3)
    // - Fix a voice decompte if his up to 10 seconds
    // - Fix voice : "Allies prets a combattre"
    //
    // - 11.07.2006 Version 0.7.6 (By Br!c3)
    // - Prechache is optimised
    // - Optimised play sounds system
    // - Modify cvar "dod_cm_voice_fr" to "dod_cm_voice"
    // (Change the language into replacing the sound files in the folder "sound/dod_clanmatch/voices/")
    // - All the sounds can be in .wav or .mp3
    //
    // - 06.11.2006 Version 0.7.7 (By Br!c3)
    // - Add a command "stoprecording" before starting hltv record bus if the hltv is already recording that does not work
    //
    // - 11.11.2006 Version 0.7.8 (By Br!c3)
    // - Add 2 commands if you say "score" or "time" in the game. That show current score or time left to current round
    Download all others files ( sounds, cfg ) : dod_clanmatch.rar

    Put the dictionary file (dodclanmatch.txt) in your "addons/amxmodx/data/lang/"

    For others languages, you change the language file and give me a file for update

    Attached Files Attached Files
    Last edited by Zor; 07-22-2009 at 07:43 PM.
    Code:
                    On the road again!
     |""""""""""""""""""| || _
     |      DUREX       |,|||_;\,___,
     |___ _    _  _____/==|_|_|_,'__|
      '  |(@))"(@))      |(@)   (@)
    °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

  2. #2
    Join Date
    May 2005
    Location
    Upstate New York
    Posts
    2,056
    why would you post this in 'chat' lol?

    or do you not have access to post stuff in the plugins forum?

  3. Indeed, I do not have the access
    Code:
                    On the road again!
     |""""""""""""""""""| || _
     |      DUREX       |,|||_;\,___,
     |___ _    _  _____/==|_|_|_,'__|
      '  |(@))"(@))      |(@)   (@)
    °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

  4. thx a lot ^^

  5. excellent

    Plugin genial qu'il fallait il est vrai mettre en multilangue, c'etait sa seule faiblesse !

    Hoo wonderfull a multilangual match plugin, and done by a french !
    really good !

  6. tr&#232;s bon plugin, et bonne &#233;volution

  7. Yes thanks for your removing!
    I have insert the text file.
    Code:
                    On the road again!
     |""""""""""""""""""| || _
     |      DUREX       |,|||_;\,___,
     |___ _    _  _____/==|_|_|_,'__|
      '  |(@))"(@))      |(@)   (@)
    °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

  8. #8
    SVP, quelqu'un pourrait me dire lequels des 2 fichiers .sma je dois compiler (je suis en amxmodx 1.8) pour serveur dod 1.3 du topic sur dod_clanmatch???

    https://www.dodplugins.net/forums/showthread.php?t=80 (adresse du topic)

    dod_clanmatch_amxx-1.60.sma ou dod_clanmatch.sma???????

    merci d'avance for your help?????
    Last edited by tikko; 02-24-2008 at 11:59 PM.

  9. You take dod_clanmatch.sma then you compile with

    http://www.amxmodx.org/webcompiler.cgi


    French traduction



    Tu prend le dod_clanmatch.sma et tu compile avec


    http://www.amxmodx.org/webcompiler.cgi

  10. Hi raphxyz, please check this link (i posted a reply about your plugin i alliedmodders)

    http://forums.alliedmods.net/showthr...t=29087&page=2

    I'm impatient hehe .
    Thanks.

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