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closedPulled DoD Block Exploits...
Started by diamond-optic on 03-09-2010, 01:24 AM
diamond-optic
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03-09-2010, 01:24 AM #1

well i recieved this email from bailopan.. So i replied with quite a long email to him, i doubt that it'll make any difference..nn

Hi diamond-optic, nnAn AMX Mod X user has brought to my attention that you are distributing an AMX Mod X plugin ("Block Exploits"), without providing a GPL'd copy of its source code. nnThis is a violation of our copyright. We take these violations very seriously, as we believe them to be harmful to our community and users. nnThe GPL is what affords you the rights to use and distribute works based on AMX Mod X, including the product itself. Section 8 (of version 3) specifies that a violation of the license automatically terminates these rights. This termination is permanent under certain circumstances. nnI look forward to this being resolved quickly, so that your rights might be re-instated and your contributions can benefit the community they derive from. If you have any questions please e-mail me back. nnRegards, n-- nDavid Anderson nAlliedModders LLC n
nni doubt he remembers or even cares about how permission was given to not provide the source with the plugin download (which after reading the license for like hours, doesnt seem to be required anyway) And i have no proof or record of him giving permission since it was years ago that he didnnnI also have a feeling that it stems from ThePowerCosmic (fragjunkys.com) trying to spread around the internet that i 'hack' servers with this plugin (even tho he still currently runs it anyway)

diamond-optic
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03-09-2010, 02:24 AM #2

his response...nn

Hi Eric, nnI got the link from a the "Block Exploits" thread on dodplugins.net. nnWhile we might have granted exceptions a long time ago, things have changed, and certainly so has the original plugin which we may have authorized. I apologize for the confusion but we have to be strict about this. Our license is a promise to our users that they have freedom with the platform. nnYou should consider binaries to be equivalent to the source code in terms of security. They are fairly easy to decompile, and the compilation phase was a design flaw to begin with (most scripting languages do not have one). nnSecurity is tough, and open source makes it even trickier. I'm open to suggestions, but ultimately we need GPL compliance. If someone is having trouble getting it, that's a problem - I couldn't find instructions, please let me know if I overlooked them. Section 6 of the GPL [1] does allow what you mentioned: nn"provided you maintain clear directions next to the object code saying where to find the Corresponding Source" nnOf course, the receiving user is free to propagate the code under the terms of the GPL. nnI'll respect either your decision to remove the plugin or post its source code, however I do encourage you to make it available. According to our stats, there are 600 Day of Defeat servers and AMX Mod X runs on over 80% of them. nnRegards, n-- nDavid Anderson
so he seems to acknowledge the section of the license i pointed out that should cover not providing the source directly with the plugin.. yet it almost seems like hes saying he doesnt care lol and that he only is going to enforce the parts of the license he wantsnnand he says he couldnt find a means to contact me??? umm he says that on his SECOND email to me.. guess thats not contacting me lol.. oh wait he calls it 'instructions' my bad..nnnbut whatever lol, doesnt hurt me any.. just hurts other servers.. and if i ever manage to work on it anymore or actually have something that i would have posted as an update.. Ill just post the source code in here so any of us that run it can still access it

diamond-optic
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03-09-2010, 02:52 AM #3

also lol.. why did he put that amxx is running on 80% of dod servers.. wtf does that have to do with anything haha i just noticed that there now

Vet
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03-09-2010, 03:23 AM #4

Bialopan is wrong. This has been bounced around every since Linux became popular. Software Companies worried about having to release their code for proprietary software running under Linux. The lawyers and courts all agree that the GPL does not extend to code simply designed to 'run under' the GPL code.rnrnA good explanation is found HERE.

Dr.G
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03-09-2010, 05:20 AM #5

this is the most stupid thing ive heard for a very long time. if this is the way we handle stuff by refering to GPL crap about licens and shit, iam gonna remove very single bit of code ive made

{RSR}Crazyhorse_cdn
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09-30-2014, 05:15 PM #6

so I guess that means no block exploits plug ins eh well I was kind of hoping that somebody woudl make one simialir to it so we can run on our dod server also maybe one that can monitor scripts being used on servers , I had a guy in my server today who openly admitted to using 5 yr old scripts pretty stupid if you as me admitting that you use a script , any who why don't you make one close to but different that thre block exploit Diamond ??

S sparky99
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10-01-2014, 07:31 AM #7

Diamond said he would re-releasew the code for the SMA if he could find it into the public domain. An old version of the plugin is in this thread :nnhttps://www.dodplugins.net/forums/showthread.php?t=1230nnnSo we sit back and wait.....................

Zor
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10-01-2014, 10:24 AM #8

Well I say fuck them. Lets get our brains together and put the code into a metamod plugin. Then they can go fuck themselves. The reason the code is NOT published is so that ppl cannot take the code and figure out how to hax / exploit the game. If diamond post the code you know DAMN well that fucking script kiddies will be doing just that.rnrnSo who is with me on this one? I wouldn't mind the challenge, if I can pry time from my life. Anyone done a metamod plugin? They are not hard, just the problem of what this plugin uses from amxmodx.rnrnCheers!

{RSR}Crazyhorse_cdn
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10-02-2014, 10:30 AM #9

well Zor I would jump on that wagon with you if I knew how to do scripting for plug ins unfortunately I have to leave that to you guys who do it will the old version still work ?? if it does then I'll just put that on my server for now until something does come available

S sparky99
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10-02-2014, 07:37 PM #10

Zor I sent you a metamod plugin to change player models and weapon model from a config file that was sturmbot compatable. It was the best formated metamod plugin I have ever seen, so start with that as the base to set out this plugin.nnIts been my experience while the interface has changed every metamod plugin was setout differently so was hard to understand each authors ideas and file structure. The one i sent you was well laid out and easy to understand. It was not complete in all the interfaces but the format was there to finish the unused ones if needed.nnIf you need example metamod programs in C++ to help I can send you a few...a lot actually :)nnsome links to get started.nnhttp://metamod.org/plugins.htmlnhttp://www.modns.org/index.php?showforum=50nhttp://www.bots-united.com/nhttps://forums.alliedmods.net/forumdisplay.php?f=9nnBut Im no coder just an excessive meglomaniac collector of Half-life stuff.nnOh and I dont agree with your comments about releaseing code, at least you can keep on working at it in a colabritive way and keep up with cheats. If its closed as you can see we become a slave to a lost Diamond. Most of Half-Life/Dod exploits are well and truly known.

Zor
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10-03-2014, 12:01 PM #11

Very true sparky99, I have to see anyone with any unfair advantage on a game. I know there are tons of scripties out there, and they are in my book utterly and truly the loosers of the world. If you don't have the skill, practice, if practice doesn't make you better, well then you should watch as cheating doesn't make you better.rnrnAnyway, I agree collective work on a project is better, however keeping it out from the general public is very important. sparky99, you say the exploits are well known, shit I know there is a white model one....have no clue how to do it. Other than that I know nothing of exploits...so for those ppl in the world who do not know, and want to exploit, I would rather they NOT have the ability to find out how to from us.rnrnSo, collective in a protected way, open source, No Way with this stuff...rnrnCheers!

{RSR}Crazyhorse_cdn
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10-04-2014, 05:09 PM #12

do you no where I can find the ini file for the block exploit ?? I get this error when I loaded it but still playable : rnrror loading ini file! (dod_blockexloits.ini) **rnL 10/04/2014 - 07:27:21: ** using default detection names **rnL 10/04/2014 - 07:27:21: ** please visit dodplugins.net or avamods.com **rnL 10/04/2014 - 07:27:21: ** to download the latest version available rnrn[dod_blockexploits.amxx] [DoD Block Exploits] ** Error loading ini file: addons/amxmodx/configs/dod_blockexploits.inirnrnso if you no where I can find it I would greatly appreciate it

F Fysiks
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10-04-2014, 09:17 PM #13
Well I say fuck them. Lets get our brains together and put the code into a metamod plugin. Then they can go fuck themselves. The reason the code is NOT published is so that ppl cannot take the code and figure out how to hax / exploit the game. If diamond post the code you know DAMN well that fucking script kiddies will be doing just that.nnSo who is with me on this one? I wouldn't mind the challenge, if I can pry time from my life. Anyone done a metamod plugin? They are not hard, just the problem of what this plugin uses from amxmodx.nnCheers!
nnAren't MetaMod plugins also governed by the GPL license? That would mean we still have the same restriction as the AMXX plugins do. The only thing you will gain is efficiency (if you code it correctly).nnI am not interpreting this to say that the source code need be published but that the same situation occurs (regardless of Bailopan's interpretation of the GPL).nnnEDIT:nI read through the article that Vet linked to and based on that, I don't see why the source code need be published. But Bailopan and others at alliedmodders are free to require source code be published on their site if the binary file is also published on their site. This means that dodplugins.net can choose to require the source code or not as long as AMX Mod X does not need to be modified to run said program.

S sparky99
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10-05-2014, 07:56 AM #14
do you no where I can find the ini file for the block exploit ?? I get this error when I loaded it but still playable : nrror loading ini file! (dod_blockexloits.ini) **nL 10/04/2014 - 07:27:21: ** using default detection names **nL 10/04/2014 - 07:27:21: ** please visit dodplugins.net or avamods.com **nL 10/04/2014 - 07:27:21: ** to download the latest version available nn[dod_blockexploits.amxx] [DoD Block Exploits] ** Error loading ini file: addons/amxmodx/configs/dod_blockexploits.ininnso if you no where I can find it I would greatly appreciate it
nnWhat version is u using?nnhttp://diamond-optic.googlecode.com/svn/AMX%20Mod%20X%20Plugins/dod%20specific/

{RSR}Crazyhorse_cdn
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10-05-2014, 11:53 AM #15

I'm using version 6.0

Zor
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10-05-2014, 01:54 PM #16
... This means that dodplugins.net can choose to require the source code or not as long as AMX Mod X does not need to be modified to run said program.
rnrnWell as the owner of DoDPlugins.net I say that in regards to This plugin diamond is more than welcome to put it up just as the compiled code, no SMA required.rnrnCheers!

F Fysiks
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10-11-2014, 03:18 PM #17
Well as the owner of DoDPlugins.net I say that in regards to This plugin diamond is more than welcome to put it up just as the compiled code, no SMA required.rnrnCheers!
rnrnWell, apparently, the wording of the current GPL is more complicated when it comes to plugins. Here is a FAQ regarding plugins and whether or not they have to inherit the license: http://www.gnu.org/licenses/gpl-faq.html#GPLAndPlugins. I don't fully understand the differences between the two methods so I wouldn't be able to conclude one way or another. The person that pointed this out to me thinks that the method that is used for AMX Mod X plugins requires license inheritance.

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