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17 posts, 9 people · 13,120 views Thread Rating: ★★★★★
closedDoD Shoot Grenades
Started by Dr.G on 02-22-2010, 06:27 PM
Dr.G
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02-22-2010, 06:27 PM #1
/*////////////////////////////////////////////////////////////////////////////////////////////////////rnINFO:rnMakes ALIVE grenades shootable!rnrnCVAR:rnPlugin On/Off. 1 = On - 0 = Offrndod_shoots_grenades 1rnrnCHANGELOG:rnrn23-02-10rnv 1.1 - Include stock from VEN's fakemeta_util. Made stuff static to avoid memory stacking, hopefully.rnAdded MAX_SPHERE macro so the sphere to check can be adjusted as you wish..rnrn*/////////////////////////////////////////////////////////////////////////////////////////////////////
rnrnrnrnIve tryed to change the owner of the nade but all that happend was that the nade didnt do any damage at all. Cant the owner be changed while its "alive" ? ( set_pev(ent, pev_owner, id) )rnrn- Cheers

Tank
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02-22-2010, 10:40 PM #2

This one cool plugin :D I just tested it on a Windows machine and it works perfectly. Im adding this to my main and I'll keep you informed on any issues which may arise (or not).nnIn the mean time, thanks for adding a plugin so I can annoy the shit out of my teammates by blowing up their nades :DnnEDIT:nnIdk if this is meant as a troubleshoot/test thread....anyways, this is what I got:nn

L 02/22/2010 - 20:52:36: Start of error session.nL 02/22/2010 - 20:52:36: Info (map "dod_avalanche") (file "addons/amxmodx/logs/error_20100222.log")nL 02/22/2010 - 20:52:36: [AMXX] Displaying debug trace (plugin "dod_shoot_grenades.amxx")nL 02/22/2010 - 20:52:36: [AMXX] Run time error 3: stack error nL 02/22/2010 - 20:52:36: [AMXX] [0] fakemeta_util.inc::fm_get_aim_origin (line 739)nL 02/22/2010 - 20:52:36: [AMXX] [1] dod_shoot_grenades.sma::func_CurWeapon (line 49)
meathead
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02-23-2010, 01:10 AM #3

Running good on mine Dr. G. Linux.

Dr.G
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02-23-2010, 07:27 AM #4
rnIdk if this is meant as a troubleshoot/test thread....anyways, this is what I got:
rnrnIt was meant like that yes (: Try the new version i my first post..rnrn
Running good on mine Dr. G. Linux.
rnrnThanks!

Tank
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02-25-2010, 07:34 PM #5

I used the updated version of this plugin however it still forwards an error:nn

L 02/25/2010 - 17:23:36: [AMXX] Displaying debug trace (plugin "dod_shoot_grenades.amxx")nL 02/25/2010 - 17:23:36: [AMXX] Run time error 3: stack error nL 02/25/2010 - 17:23:36: [AMXX] [0] xs.inc::xs_vec_add (line 483)nL 02/25/2010 - 17:23:36: [AMXX] [1] dod_shoot_grenades.sma::fm_get_aim_origin (line 95)nL 02/25/2010 - 17:23:36: [AMXX] [2] dod_shoot_grenades.sma::func_CurWeapon (line 57)
meathead
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02-25-2010, 10:41 PM #6

L 02/24/2010 - 22:54:55: Start of error session.nL 02/24/2010 - 22:54:55: Info (map "dod_tensions") (file "addons/amxmodx/logs/error_20100224.log")nL 02/24/2010 - 22:54:55: [AMXX] Displaying debug trace (plugin "dod_shoot_grenades.amxx")nL 02/24/2010 - 22:54:55: [AMXX] Run time error 3: stack error nL 02/24/2010 - 22:54:55: [AMXX] [0] xs.inc::xs_vec_add (line 483)nL 02/24/2010 - 22:54:55: [AMXX] [1] 1134.attach::fm_get_aim_origin (line 95)nL 02/24/2010 - 22:54:55: [AMXX] [2] 1134.attach::func_CurWeapon (line 57)

Dr.G
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02-26-2010, 12:01 AM #7

thanks guys. disable it. Ill find a new way to do this

meathead
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02-27-2010, 10:29 AM #8

Just a note Dr.G. It was doing damage etc, appeared to function properly. Learned real quick not to be to close when you shot it. lol

Dr.G
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02-27-2010, 07:27 PM #9

hehe yea well i tested the damage part, i was more concerned about how stabil it was, and as the errors show it isnt stabil yet. But well i cant really find any good way to do this. The owner question is because i had the idea that it would be fun, that you either committed suicide when shooting a nade or get the kill if you hit a nade in the air or wherever...

M Merrill
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06-12-2010, 09:53 PM #10

Hello DR.GrnrnIs this plugin available? I can't find the download link.

Dr.G
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06-14-2010, 08:57 PM #11

Hi Merril. Ive made an archive at my clans website(see the forum) www.clan-go.net . However none of my work is supported anymore.nn- Cheers

dimon1052
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03-17-2017, 11:49 AM #12
Ive tryed to change the owner of the nade but all that happend was that the nade didnt do any damage at all. Cant the owner be changed while its "alive" ? ( set_pev(ent, pev_owner, id) )rnrn- Cheers
rnrnAsshole, and the plugin where?

=*MDMILBURN*=
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03-24-2017, 02:49 PM #13
asshole, and the plugin where?
rnrnrncalm down

Zor
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04-03-2017, 10:08 AM #14

All of Dr. G's plugins were deleted by Dr. G. Is he an asshole, no I do not think so...but it was an ass move to do it that way. I have the files, just have to revoke his abilities and re-upload them.rnrnCheers!

Darth Beaver
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04-06-2017, 11:32 PM #15

Zor!

Zor
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04-16-2017, 09:41 PM #16

Beaver Brains! You old slapper. Heard SMPR got hold o ur balls! LoL!

T TheVaskov
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04-23-2023, 04:35 AM #17

It's not difficult today create old plugins again. such as rocketlaunher under your rifle. If someone have old plugins arhive please send me, or only name of plugins . just intresting what was created.

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