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| closedhlds beta update? |
| Started by diamond-optic on 07-26-2011, 05:12 AM |
started this thread
Posts: 2,068Threads: 103
Joined: May 2005
07-26-2011, 05:12 AM
#1
http://forum.i3d.net/hlds-valve-linux-newsletter/173858-hlds_linux-half-life-1-engine-beta-update-released.htmlnnnanyone been keeping up with this or try it out? kinda shocked to see any work being done on hl1 still, guess since the exploits affect cstrike they actually care..nnive also heard its caused some problems with amxx, at least in cstrike some of the pdata offsets have changed
started this thread
Posts: 2,068Threads: 103
Joined: May 2005
07-26-2011, 05:56 AM
#2
just tried it on a win32 hlds and its showingnn
nExe build: 16:48:17 Jul 20 2011 (5381)
F
Fysiks
Threads: 3
Joined: Aug 2007
posted here
Posts: 108Threads: 3
Joined: Aug 2007
08-01-2011, 11:45 PM
#3
There is also a couple client side fixes, if you run your Steam client with "-beta hlbeta" on its command line and run Half-Life games you will have some fixes that prevent server redirection.nnNow that is awesome! Progress.nnI've not tried it but sounds cool.nnP.S. How reliable is that post anyways? I'm guessing it's in the mailing list or something because that's where I've been told they guys at AlliedModders get that kind of info.nnConfirmed, I signed up for and looked through the hlds_linux mailing list archive and found it. However:nn
There is a bug with the latest beta release and voice not working at times, its known and a fix is in the works. I am holding off on the hlbeta stuff to let the TF2 changes settle.
started this thread
Posts: 2,068Threads: 103
Joined: May 2005
08-02-2011, 12:56 AM
#4
ya i saw that.. and who knows, it could be like previous updates where the changes only affected cstrike and dod was untouchednnand also with how speedy valve is, they might not go live with the beta for months anyway

