Day of Defeat Plugins Community
This site is an archive — everything is readable and downloadable, nothing can be posted. Admin
Archive › Old Forum Threads › Help › General Help › Shrikebot installation on my server
15 posts, 4 people · 1,975 views Thread Rating: ★★★★★
closedShrikebot installation on my server
Started by dkg57 on 10-18-2009, 08:49 AM
dkg57
started this thread
Posts: 61
Threads: 11
Joined: May 2008
10-18-2009, 08:49 AM #1

Where do I install shrikebot on my server? ( got ut sounds now people want bots on it also)rnrn________________________________rn" Noob server set ups"rnrn1 Never give up customizing your serverrn2 Make mistakes and learn from themrn3 If you get frustrated (walk away for a while )rn4 Take time to read and think about itrn5 If you can do this you can have a custom server running in no timernrn"Special thanks goes out to Meathead and Tank and the rest of you here for helping me out"

Dr.G
posted here
Posts: 776
Threads: 75
Joined: Nov 2007
10-18-2009, 10:40 AM #2

moved to help

meathead
posted here
Posts: 337
Threads: 23
Joined: Aug 2007
10-18-2009, 12:34 PM #3
dkg57
started this thread
Posts: 61
Threads: 11
Joined: May 2008
10-18-2009, 11:18 PM #4

Think I will hold off on trying to set up shrikebot for a day or two

dkg57
started this thread
Posts: 61
Threads: 11
Joined: May 2008
10-22-2009, 11:17 PM #5

This is what it shows on console when trying to load botsrnrnI have (exec shrikebotshrikebot.cfg) in server.cfg rnrn] meta listrnCurrently loaded plugins:rn description stat pend file vers src load unlodrn [ 1] AMX Mod X RUN - amxmodx_mm.dll v1.8.1.3 ini Start ANY rn [ 2] <shrikebot.dll> badf load shrikebot.dll v - ini - - rn [ 3] DoDX RUN - dodx_amxx.dll v1.8.1.3 pl1 ANY ANY rn3 plugins, 2 running

meathead
posted here
Posts: 337
Threads: 23
Joined: Aug 2007
10-23-2009, 12:50 AM #6

it's not a plugin. add a cofig.ini to your metamod folder. in the file put the following.n

gamedll dlls/shrikebot_i386.so
N noddy
posted here
Posts: 250
Threads: 19
Joined: Oct 2004
10-23-2009, 12:10 PM #7

Looks like he is using a windows server m8 so that would be rnrngamedll dllsshrikebot.dllrnrnadded to your addons/metamod/config.inirnrnyou might have to create the config.ini file.

dkg57
started this thread
Posts: 61
Threads: 11
Joined: May 2008
10-23-2009, 03:58 PM #8

Got bots running how do I set it up so when a real player joins a bot will leave.rnrnThis is my bot.cfg setuprnrnbot_logo_percent 100rnbot_reaction_time 2rnbot_skill 3rnview_skill offrnbot_chat_percent 3rnbot_taunt_percent 3rnbot_whine_percent 3rnrn# view_clan onrnfunmode 0rnbot_team_balance onrnrnmin_bots 0rnmax_bots 16

dkg57
started this thread
Posts: 61
Threads: 11
Joined: May 2008
10-23-2009, 05:16 PM #9
Got bots running how do I set it up so when a real player joins a bot will leave.rnrnThis is my bot.cfg setuprnrnbot_logo_percent 100rnbot_reaction_time 2rnbot_skill 3rnview_skill offrnbot_chat_percent 3rnbot_taunt_percent 3rnbot_whine_percent 3rnrn# view_clan onrnfunmode 0rnbot_team_balance onrnrnmin_bots 0rnmax_bots 16
rnrnI decreased the bots to 10 it works for me with this set up

dkg57
started this thread
Posts: 61
Threads: 11
Joined: May 2008
10-23-2009, 08:29 PM #10
I decreased the bots to 10 it works for me with this set up
I would still like to set up the bots leaving when a real player joins after it reaches the max bots.

N noddy
posted here
Posts: 250
Threads: 19
Joined: Oct 2004
10-23-2009, 09:19 PM #11

taken from the manual that can be found in your shrikebot folder.rnrn

"max_bots x"rnrnMax bots command is used to keep the server filled to wanted number of players (bots). rnrnThe "max_bots" command specifies the number of players to which the server must be filled.rnIf a "real" client connects the server kicks one bot, the server will do this every time a client connects until the min_bots limit is reached.rnIf a "real" client disconnects the server will spawn one bot. The server will do so until the max_bots limit is reached.rn(It can take a few seconds before a bot is added or kicked.)rnrnWhere x can be 0 to 31... Mind you always keep one slot open for a client to connect. "max_bots 32" will turn it off
rnrn
rn"kick_all_bots x"rnrnkicks all bots if there are more or equal number of "real" clients connected as specified in X.
dkg57
started this thread
Posts: 61
Threads: 11
Joined: May 2008
10-23-2009, 11:24 PM #12

Found that out rather quickly not to put 16 max bots on server and start with 16 players. I have it set up now to have 16 bots with 18 players.

dkg57
started this thread
Posts: 61
Threads: 11
Joined: May 2008
10-23-2009, 11:29 PM #13
Found that out rather quickly not to put 16 max bots on server and start with 16 players. I have it set up now to have 16 bots with 18 players.
Done with what I wanted to set up on my server everything is running fine. ( until I find something else I want to add)

N noddy
posted here
Posts: 250
Threads: 19
Joined: Oct 2004
10-24-2009, 03:08 PM #14

Top Tip before asking though ;)rnrnrnRTFM

dkg57
started this thread
Posts: 61
Threads: 11
Joined: May 2008
10-25-2009, 10:36 PM #15

Hmm I'll try to do that next time.

Archive › Old Forum Threads › Help › General Help › Shrikebot installation on my server
DoD Plugins Archive · Repository · Old Forum Threads · Maps · Admin · built 14 Sep 2026 00:34 UTC