| closedenemy show in white when you scope |
| Started by MOSdod on 04-24-2010, 10:12 PM |
Threads: 12
Joined: Mar 2010
someone in my server just complained to me about seeing "enemies" in white color when he uses scope. He took a screen shot of it belowrnhttp://img18.imageshack.us/i/dodorange0002.png/rnrnBut I asked everyone else and they dont see that. It just normal. But why he's able to see enemies in white when he scopes at them.rnHe went to other servers and the problem only exists when he plays on my server. He told me that in other servers he's able to see enemies normal when he scope at them but in my server shows white enemy in scope.rnrnPlease I need to know what is causing this. I'm afraid this could happen to anyone who plays on my server.rnrnthanks
Threads: 49
Joined: Jan 2006
Fog "on" will do this.
Threads: 103
Joined: May 2005
wow really? you posted same thing here: https://www.dodplugins.net/forums/showthread.php?t=1933nnand DID NOT read Dr.G's response and you just totally reposted it the exact same forum section (DoD Modules), which is still the completely wrong section..nnn...thread moved to help section
Threads: 12
Joined: Mar 2010
wow really? you posted same thing here: https://www.dodplugins.net/forums/showthread.php?t=1933rnrnand DID NOT read Dr.G's response and you just totally reposted it the exact same forum section (DoD Modules), which is still the completely wrong section..rnrnrn...thread moved to help sectionrnrnrnrnI thought thats where he told me to post. sorry I'm lost.
Threads: 12
Joined: Mar 2010
Fog "on" will do this.rnrnand how to turn that off? and can I turn fog off the server? or is it happeneing on his side?
Threads: 49
Joined: Jan 2006
sv_fog 0 nnThat will turn it off but the client can have fog on it gives a slight advantage on some maps like when scoping from the buildings in dod_slope. A other times its no advantage, don't bother yourself overly about it.nnThere are lots of other settings you can try like limiting the view distance, fog colour, distance but I found no good compromise.
Threads: 12
Joined: Mar 2010
sv_fog 0 rnrnThat will turn it off but the client can have fog on it gives a slight advantage on some maps like when scoping from the buildings in dod_slope. A other times its no advantage, don't bother yourself overly about it.rnrnThere are lots of other settings you can try like limiting the view distance, fog colour, distance but I found no good compromise.rnrnYou're right. I'm not going to worry about it since there is only one person whos complaining about it. I'll just wait to see if anyone else complain.rnrnrnYou said something about "limiting the view distance". How can that be done? rnrnthanks anyways for the help.
Threads: 49
Joined: Jan 2006

