| closedGood or Fixed SturmBot Waypoints for DoD_Caen? |
| Started by RichNagel on 11-01-2012, 04:37 PM |
Threads: 8
Joined: Jan 2012
Just a-wondering... does anyone have a waypoints file for SturmBot for DoD_Caen that isn't totally messed up?rnrnThe two waypoints files that I have for DoD_Caen is the original one that was included with version 1.7 of SturmBot, and another made my "Godcha" (from his "Golden Pathways" SturmBot waypoint files pack).rnrnBOTH of these waypoint files are cobbled up... waypoints stuck in the ground and in buildings, as well as pathways that go through walls, and such.rnrnI would probably try to fix it myself, but that map is HUGE... it would take me forever to fix the messed up waypoints and pathways.rnrnAnyhow, I was simply wondering if anyone knew of a download for another version of the "DoD_Caen.wpt" waypoints file (other than the above-mentioned two)?
Threads: 19
Joined: Oct 2004
Sorry Rich I have checked all of my stuff and I have nothing for caen. I would say that the 1.6 and 1.7 waypoints are not worth trying to fix. It would be best to restart from scratch. I don't know of anyone waypointing for sturmbot or shrikebot now but if I can help you at all I try to find some time.
Threads: 8
Joined: Jan 2012
Thanks for the offer Noddy, but I think starting from scratch would be a daunting task... as that map is not only huge, but also has a lot of routes around the map, etc...rnrnI have noticed though that the stock waypoints file that comes with SB17 surprisingly works 'reasonably' well, given how may of the waypoints are completely cobbled up (stuck in the ground, pathways going through walls, etc...).rnrnAnyhow, although I'm fairly experienced in SB waypointing, I think I'll pass on starting a new WP file from scratch for this map... looks way too complicated to me <grin>.
Threads: 19
Joined: Oct 2004
Rich I have done some work on the caen waypoints please have a look and let me know if this is worth spending more time on.rnrnhttp://bots.fps-uk.net/downloads/sturmbot/waypoints/dod_caen.wpt
Threads: 8
Joined: Jan 2012
Rich I have done some work on the caen waypoints please have a look and let me know if this is worth spending more time on.rnrnhttp://bots.fps-uk.net/downloads/sturmbot/waypoints/dod_caen.wptrnrnThere are still quite a few waypoints that are stuck in the ground, as well as ladder waypoints where no ladder exists. That being said, your edited version seems a LOT better than the original versions that I had :)rnrnI'm not sure how to descibe the locations of the bad waypoints though... that map is so damned huge and complex <grin>.rnrnrnBTW, sorry for the semi-late reply... the message forums don't seem to be sending me a confirmation email for new replies (even though I have "Instant email notification" selected).
Threads: 8
Joined: Jan 2012
P.S. Totally off-topic, but something that you may be interested in... a little "feature" of SturmBot that I discovered a while back that is NOT documented ANYWHERE -> http://forums.steampowered.com/forums/showthread.php?t=2580016 <grin> :)
Threads: 19
Joined: Oct 2004
nice one Rich, I had another look and I think that I have got all the crappy ones out of the way. Please re sdownload from previous link and let me know. I have hardly tested this so it's really just a tidy up and then peeps can tweak as they see fit.
Threads: 8
Joined: Jan 2012
nice one RichrnrnIt's really hillarious to watch those SturmBots "whine" LOL!rnrnrn
I had another look and I think that I have got all the crappy ones out of the way. Please re download from previous link and let me know. I have hardly tested this so it's really just a tidy up and then peeps can tweak as they see fit.rnrnThese look a LOT better, and work a helluva lot better than the stock waypoints! Many thanks! :)
Threads: 3
Joined: Feb 2010
I know how you feel Rich.rnrnIt sometimes feels like Waypoints were done by a 1 year old :rolleyes:rnrnThat's why I do all my Sturmbot programming from scratch, i've done quite a few maps, and people have given lots of good comments, many have said they don't realize they are playing against bots, and end up talking to them :)rnrnI've still got quite a few to do, i've got about 150 maps on my server :eek:rnrnHavn't done Caen yet, but will push up near the top of my priority list. and will post up a link when done, so you can give them a tryrnrn Not sure what your ones look like Noddy, I tried to download from link to get an idea, but seems the link is broken :confused:
Threads: 19
Joined: Oct 2004
Try this download, my site is offline until I decide what to do with it but I still have backups.rnrnhttp://www.fps-uk.net/downloads/dod_caen.wpt
Threads: 3
Joined: Feb 2010
Rich thanks for the tip about the bot whine textrnrnHave just copied the bot text from my Shrikebot Server, to a Sturmbot bot_whine text as suggested and works great.rnrnDoes the Sturmbot have different text for general chat, Taunts and Whine like Shrikebot
Threads: 8
Joined: Jan 2012
Does the Sturmbot have different text for general chat, Taunts and Whine like ShrikebotrnrnSturmBot didn't have a "Bot_Whine.txt" file inlcuded with the pacakage... I simply created one of my own <grin > :) Note that one wasn't included because I was the one who actually discovered this undocumented feature of SturmBot in the first place LOL :)

