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Archive › Old Forum Threads › Help › General Help › unable to open wad files
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closedunable to open wad files
Started by {RSR}Crazyhorse_cdn on 10-15-2013, 05:13 PM
{RSR}Crazyhorse_cdn
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10-15-2013, 05:13 PM #1

I hope somebody can help me with this , I have 2 maps in which the wad files can't be opened now do I have to re-do the res file or the wad file ??

S sparky99
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10-16-2013, 06:00 PM #2

What are the map details? where did you get the map from? What is the WAD file name? How Big is the WAD file? HavenPost your .res file please.nnA link for you.nnhttp://forums.svencoop.com/showthread.php/38661-HL-Texture-Tools

{RSR}Crazyhorse_cdn
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10-17-2013, 09:52 AM #3

the wad files are : rizza.wad , kettle.wad, orange_gsg5.wad , I can post the res files for each of these wad files if I can figure them out lol

{RSR}Crazyhorse_cdn
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10-17-2013, 10:14 AM #4

seems like I try to open the res file and I get a error message of bad compiled resource header

N noddy
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10-17-2013, 02:50 PM #5

the res file should open with notepad

{RSR}Crazyhorse_cdn
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10-18-2013, 08:44 AM #6

thanks noddy didn't no I could use notepad to open the res files , so here they are : rnorange_gsg5.res :rnrn//////////////////////////////////////////////////////////rnrn// Resources file, created with 17Ims, free software!!! //rnrn// © Chapo 2005-2007 - Infos @ http://www.17buddies.net //rnrn// More than 15000 maps to download! //rnrn// //rnrn// Can you play all of our maps ?? Sure not!! //rnrn//////////////////////////////////////////////////////////rnrndod_orange_gsg5.wadrngfx/env/grnplsntup.tgarngfx/env/grnplsntdn.tgarngfx/env/grnplsntlf.tgarngfx/env/grnplsntrt.tgarngfx/env/grnplsntft.tgarngfx/env/grnplsntbk.tgarnsound/dod_orange_gsg5/uspointcaptured.wavrnsound/dod_orange_gsg5/gerpointcaptured.wavrnmodels/w_wflag.mdlrnsound/or/ann.wavrnsound/or/5.wavrnsprites/mapsprites/caparera.sprrnrn // dod_orange_remote2.res - created with RESGen v2.0.2.rn// RESGen is made by Jeroen "ShadowLord" Bogers,rn// with serveral improvements and additions by Zero3Cool.rn// For more info go to http://resgen.hltools.comrnrn// .res entries (18):rngfx/env/cr44_bk.tgarngfx/env/cr44_dn.tgarngfx/env/cr44_ft.tgarngfx/env/cr44_lf.tgarngfx/env/cr44_rt.tgarngfx/env/cr44_up.tgarnhalflife.wadrnmodels/w_aflag.mdlrnmodels/w_gflag.mdlrnmodels/w_wflag.mdlrnoverviews/dod_orange_remote2.bmprnoverviews/dod_orange_remote2.txtrnrizza.wadrnsound/ambience/germanwin.wavrnsound/ambience/gerpointcaptured.wavrnsound/ambience/uspointcaptured.wavrnsound/ambience/uswin.wavrnsprites/caparea.sprrnrn// dod_dog1.res - created with RESGen v2.0.2.rn// RESGen is made by Jeroen "ShadowLord" Bogers,rn// with serveral improvements and additions by Zero3Cool.rn// For more info go to http://resgen.hltools.comrnrn// .res entries (58):rngfx/env/spdog1bk.tgarngfx/env/spdog1dn.tgarngfx/env/spdog1ft.tgarngfx/env/spdog1lf.tgarngfx/env/spdog1rt.tgarngfx/env/spdog1up.tgarnmodels/mapmodels/bangalore.mdlrnmodels/mapmodels/cindergibs.mdlrnmodels/mapmodels/concretegibs.mdlrnmodels/mapmodels/dog1_hedgehogsmall.mdlrnmodels/mapmodels/dog1_only_hk_searchlightg.mdlrnmodels/mapmodels/hk_radio.mdlrnmodels/mapmodels/hono.mdlrnmodels/mapmodels/rockgibs.mdlrnmodels/mapmodels/shellpile1.mdlrnmodels/mapmodels/shellpile2.mdlrnmodels/w_aflag.mdlrnmodels/w_gflag.mdlrnmodels/w_wflag.mdlrnoverviews/dod_dog1.bmprnoverviews/dod_dog1.txtrnsound/ambience/gerpointcaptured.wavrnsound/ambience/uspointcaptured.wavrnsound/mapsounds/dog1_ambience1.wavrnsound/mapsounds/dog1_arillerylomplett.wavrnsound/mapsounds/dog1_artyrequest2.wavrnsound/mapsounds/dog1_creak.wavrnsound/mapsounds/dog1_drboomsplash01.wavrnsound/mapsounds/dog1_drips.wavrnsound/mapsounds/dog1_drrumbling01.wavrnsound/mapsounds/dog1_fan4.wavrnsound/mapsounds/dog1_gunz.wavrnsound/mapsounds/dog1_hedgehog01.wavrnsound/mapsounds/dog1_hedgehog02.wavrnsound/mapsounds/dog1_hedgehog03.wavrnsound/mapsounds/dog1_hedgehog04.wavrnsound/mapsounds/dog1_hedgehog05.wavrnsound/mapsounds/dog1_metalclang01.wavrnsound/mapsounds/dog1_pak40.wavrnsound/mapsounds/dog1_retreat2.wavrnsound/mapsounds/dog1_ridgegoboom.wavrnsound/mapsounds/dog1_screamm3.wavrnsound/mapsounds/dog1_underground.wavrnsound/mapsounds/dog1_usfireinhole.wavrnsprites/mapsprites/caparea.sprrnsprites/mapsprites/dog1_ao_bangaloreobj.sprrnsprites/mapsprites/dog1_cexplo.sprrnsprites/mapsprites/dog1_crossedpoles.sprrnsprites/mapsprites/dog1_dr_bangaloreobj.sprrnsprites/mapsprites/dog1_dr_radioobj.sprrnsprites/mapsprites/dog1_drblast01.sprrnsprites/mapsprites/dog1_fog3.sprrnsprites/mapsprites/dog1_fog4.sprrnsprites/mapsprites/dog1_glow04.sprrnsprites/mapsprites/dog1_pak40.sprrnsprites/mapsprites/dog1_roofdust.sprrnsprites/mapsprites/dog1_splasha01.sprrnsprites/null.sprrnwith this one it always says that can't open with out the bsp file which is loaded in server map is dog1 rnrnhere is the last map kettle rnrn// dod_kettle.res - created with RESGen v2.0.2.rn// RESGen is made by Jeroen "ShadowLord" Bogers,rn// with serveral improvements and additions by Zero3Cool.rn// For more info go to http://resgen.hltools.comrnrn// .res entries (40):rndod_avalanche.wadrndod_chemille.wadrndod_donner.wadrndod_flash.wadrndod_kettle.wadrndod_kraftstoff.wadrndod_sturm.wadrngfx/env/grnplsntbk.tgarngfx/env/grnplsntdn.tgarngfx/env/grnplsntft.tgarngfx/env/grnplsntlf.tgarngfx/env/grnplsntrt.tgarngfx/env/grnplsntup.tgarnhlbasics.wadrnmodels/mapmodels/arc_flower.mdlrnmodels/mapmodels/desk_office-mahg.mdlrnmodels/mapmodels/flo_coattree.mdlrnmodels/mapmodels/flo_hawk_opel.mdlrnmodels/mapmodels/grandfather_clock1.mdlrnmodels/mapmodels/ouitz_tree1.mdlrnmodels/mapmodels/rock_japan_rooftop.mdlrnmodels/mapmodels/sandbags.mdlrnmodels/mapmodels/seg4_lamp1.mdlrnmodels/mapmodels/shelves_wood.mdlrnmodels/w_aflag.mdlrnmodels/w_gflag.mdlrnmodels/w_wflag.mdlrnsound/ambience/burning1.wavrnsound/ambience/clock-tic.wavrnsound/ambience/dodambience2.wavrnsound/ambience/gerareasecure.wavrnsound/ambience/germanwin.wavrnsound/ambience/gerobjectivesecure.wavrnsound/ambience/gerpointcaptured.wavrnsound/ambience/usareasecure.wavrnsound/ambience/usobjectivesecure.wavrnsound/ambience/uspointcaptured.wavrnsound/ambience/uswin.wavrnsprites/mapsprites/density_firesprite.sprrnsprites/obj_tnt.sprrnrnwell now that they are open hope somebody can figure this out thanks guys , was wondering can I open a wad file with notepad as well ?

N noddy
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10-18-2013, 12:42 PM #7

you can open wad files in GFScape but they are just containers for images/texturesrnhttp://nemesis.thewavelength.net/index.php?p=26

{RSR}Crazyhorse_cdn
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10-18-2013, 10:45 PM #8

ok I managed to get kettle to work on my server now I just have to try to get the other 2 working

{RSR}Crazyhorse_cdn
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10-19-2013, 01:53 AM #9

if I take the wad file out of the res file and make the server down load the wad file would that help ??

Vet
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10-20-2013, 01:06 AM #10

If the wad is needed by the map, it has to be on the server. Many times, wads called for in the res files aren't needed by the map. You'll just have to experiment.

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