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Archive › Old Forum Threads › Help › General Help › Turning off plugins for certain maps?
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closedTurning off plugins for certain maps?
Started by Draagun on 10-12-2007, 10:58 AM
D Draagun
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Posts: 5
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Joined: Jun 2007
10-12-2007, 10:58 AM #1

Hello, we are having a problem with a few of our plugins crashing some of our maps.rnrnI was wondering if there was a way to turn off some plugins automatically for certain maps.rnrnFor example, dod_wolfie exceeds the model limit with our dod_ninja mod on. I would like to some how make the server ignore that plugin when dod_wolfie loads.rnrnAlso, dod_charlie is crashing with our shellshock, afkkicker, gore, and simpletkmenu plugins. As long as those are all disabled, the map will work fine though.rnrnWe are running Amxx v1.76d, MMv1.19 on Linux - if thats any help at all.rnrnI guess what I need is for certain maps to load a custom plugin.ini - some of the plugins don't seem to have a on/off switch in the config file.

D Draagun
started this thread
Posts: 5
Threads: 2
Joined: Jun 2007
10-12-2007, 11:36 AM #2

I found the solution here:rnrnhttp://wiki.amxmodx.org/Configuring_AMX_Mod_X#Map_Config_Files - figured i would post it case anybody else need it

TigerMan4
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Joined: Aug 2006
10-13-2007, 06:32 PM #3

there is also this thread....but it doesnt appear to work ( or atleast doesnt work the way I did it ) and D.O. hasnt had time to test it out.rnrnhttps://www.dodplugins.net/forums/showthread.php?p=7879#post7879

Archive › Old Forum Threads › Help › General Help › Turning off plugins for certain maps?
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