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Archive › Old Forum Threads › General › Modeling and Mapping Chat › Thickness of Walls
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closedThickness of Walls
Started by Sohood on 01-22-2009, 09:17 AM
Sohood
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01-22-2009, 09:17 AM #1

How thick does a wall need to be so that bullets wont pass through? Or is it preferred to tie an entity-func_wall to the brush. I read somewhere not to go crazy with this, too many func_walls can be bad.

N noddy
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01-22-2009, 10:19 AM #2

Try this link to my blog, a friend supplied me the info on gun penetration.rnrnhttp://mapping.fps-uk.net/?p=8rnrnI hope that this helps

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