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closedLighting
Started by Sohood on 02-15-2009, 09:51 AM
Sohood
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02-15-2009, 09:51 AM #1

Ok I have set a light enviroment in the middle of my map and have other lights in various parts of the map. Before the lighting was fine but when I started to build more on the map and compile it, there is no light. It's still pretty light outside but in the hallways and other rooms where light entities exist, there isn't any light? I'm using hammer v3.4, any ideas?rnrnThanks for any help.

ghzero
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02-15-2009, 10:58 AM #2

compile with zoners halflife tool an setup the rad ambient for the minimal light like:rnr 0.01rng 0.01rnb 0.1rnrnand use better hammer 3.5 ! if light-entites not work I think the rad process was not fully complete and brokedown by errors ...take look in logs ..rnrnbest is to made it with hammer3.5, zhlt and hlcc as compiler controller!

Sohood
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02-16-2009, 03:07 AM #3

I'll give it a go, thanks.

G gunsofnavarone
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03-02-2009, 08:00 PM #4

ghzero, here's a question that may be dumb, but I may be ignorant, so excuse me for asking. Why is 3.5 better than 3.4 if he's only working on dod1.3 and not source?

ghzero
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03-02-2009, 08:30 PM #5

fewer bugs are the reason.

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