| closedmaps |
| Started by peter on 06-03-2009, 03:15 PM |
Threads: 5
Joined: May 2009
I was playing around with de_dust last night. I was trying to get the mid flag changed to a two man capture flag. So what I did was copied the flag section from dod_dust and put it in de_dust and still did not work.rnrnSo does anyone have any ideas on this?rnrnThanks
Threads: 103
Joined: May 2005
i dont know the map.. but is it originally a 'cap area' or just a 'touch' the flag to cap it?
Threads: 75
Joined: Nov 2007
you can use bsp viewer to see if its touch entity
Threads: 23
Joined: Aug 2007
I think you have to hammer in a cap are for a 2 man flag cap
Threads: 75
Joined: Nov 2007
oh i misread, sry. But whats the diff. between de_dust and dod_dust, other then the flags?
Threads: 5
Joined: May 2009
de_dust is just a touch the flag. It does not take two. .. o well not that big of a deal. Thought it would be easy to change it to a capture flag but seems not.nnThanks for your responses
Threads: 24
Joined: Oct 2006
You have to 'move' and/or 'reclassify' an existing brush model. Look at the bomb plant area or buy zone brushes.

