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closeddod_overlord
Started by Sohood on 06-27-2009, 03:08 PM
Sohood
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Posts: 92
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Joined: Sep 2008
06-27-2009, 03:08 PM #1

As mentioned in the past I believe by Thor, he suggested someone remake dod_overlord, a classic beach map way back in the day. My mate, whitewolf, has been able to make the original work only by stripping a lot of brushes and models. I have unsuccessfully tried to replace different entities with others to keep the same theme as it once yield but as most of you know the map exceeds the 512 count and will not work;however, we do have a working version but there isnt the 88flak cannons and such. rnrnI may just make it a flag capturing map and somewhere there will be a flag that you can capture and enable the advance spawning from the beach up into the land by the bunkers. If anyone is interested in having a copy of this map, I can give it to you but like I said before there, there are no game entities or I can give it a go by turning into a flag capture map with advance spawns and let any of you know if I succeeded or not.

meathead
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Posts: 337
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Joined: Aug 2007
06-27-2009, 09:49 PM #2

related new map is dod_strand on fpsbanana. It doesn't work exactly right, but might be easier to fix.

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