| closedGirl Players |
| Started by AtD|Juggalo on 08-27-2006, 02:43 PM |
Threads: 2
Joined: Apr 2006
My clan has a couple of chicks in it and a few regular's that are chicks. I have been requested by those ladies to figure out a way to assign the girl model to the girl players.rnrnI have some CS models of girls wearing camo and such and was wondering if there was a way to assign a steam ID with that model and allow everyone to see that person as a girl. I have seen on CS servers, where the admin have ADMIN on there backs, but never in DoD. but I assume it cant be much differant for something like the chicken mod or evil glow?rnrnIf this is availible on that other website, sorry I wont go there for help anymore. rnrn-thanks guys
Threads: 103
Joined: May 2005
i dont see why it couldnt be done.. ive got a girl thats been asking me for the same thing lolnnbut the models would have to be decompiled and then recompiled with the dod animations.. and im not sure if cs models have the same bone structure as dod models.. but its probably close enough that they would still work
Threads: 54
Joined: May 2005
i dont see why it couldnt be done.. ive got a girl thats been asking me for the same thing lolnZor made a buggy plugin, it works, but its hellalaggy...n nhttps://www.dodplugins.net/forums/showthread.php?t=5n n n
and im not sure if cs models have the same bone structure as dod models.. but its probably close enough that they would still worknYes all the models in all the mods use the same HL bone structure, or "skeleton", the difference is in the animations for each model, and while CS models will work for the most part, DOD has some very specific animations not found in any of the other mods, so while NON-DOD player models still make good NPC models, they DO need to be recompiled with dod-specific animations...n ngive me a minute.. I HAVE an Axis model where one of the players IS female... and I used to laugh when firends would pick that specific class, then talk, and see a mans voice coem from a female model... but for any model... use a model viewer, extract the bmp texture used to "skin" the model and add a females face...n nEDIT: as promised:n nhttp://76AD.com/extras/axis-inf.mdl (need both)nhttp://76AD.com/extras/axis-infT.mdl (need both)n ncheck out submodel #4
Threads: 2
Joined: Apr 2006
So we have the axis models, what about allied?rnand is there a way to make it not so laggy?
Threads: 103
Joined: May 2005
heh i was thinking of taking one of those sexy cs hostage female custom models and converting that.. just time is not plenty lmao
Threads: 54
Joined: May 2005
So we have the axis models, what about allied?n nWell, in all honesty, if you take the axis model, extract the graphic textures, "recolor" them a bit, add a new face, you can "reuse" the axis model, just rename it allies...n nI will play around with them a bit, or take one of my custom allied models and add a distinguisable female face to it... n nbut I like diamond's suggestion best, take a CS hostage model and reanimate it.. lmao...n nI used to hack certain maps and add in a funk_tank, and used one of those sexy models for spawn protection... she would twiddle her private parts, and fire mg rounds from her b**bies !!
Threads: 57
Joined: Oct 2005
Threads: 54
Joined: May 2005
']http://forums.alliedmods.net/showthread.php?t=12284nInteresting read that link, but my impression is that this "technology" is far from complete, and was designed way before all the recent updates to AMXX.n nIt is also NOT for the faint of heart, as it requires some patience to figure out wtf someone has to do to make it work... but I am going to give it a go and see what I can come up with... but, it seesm primarily aimed at replacing weapon models and the like... noone ever really posted ANYTHING about actually getting player models to be replaced...n nOK, after spending an hour reading through all the trash and grabbing the tidbits that are worth something, I got all the files I needed, wnet and compiled ALL the core plugins needed (no errors !!) got them all uploaded, and found I needed a module "installed", so back I went, got the newest version (3.14 of the array module) but I can not get the module to load, says bad load... so I put back in the original I had from the AMXX download, and I still get an error trying to load thatmodule, and all of this NEEDS this module to work (13 core plugins !!) So at this time its a bust for me. I can not waste anymore time trying to get soemthing to work that someone else has considered "finished" and gauging by her replies, I will be the LAST person to tell her it does not work for me... lol (Twilight Sazuka)
Threads: 57
Joined: Oct 2005
Heh, I'll ask her if it is out of date or if there is an update.
Threads: 54
Joined: May 2005
']Heh, I'll ask her if it is out of date or if there is an update.nThe update (3.14) was posted August 25, 2006, so I am pretty sure it is up to date... and to be honest... I would rather have Zor's laggy plugin, then try to deal with TS mess... thats a whole lot of extra shit, just to "switch" models up... I am sure Zor's plugin needs a bit of minor rework, another guy is using code on his plugin (dod_connection) and though I havn't tried it, I havn't seen any complaints about it either...
Threads: 1
Joined: Sep 2006
hey i'm looking for a female player plugin can u guys help me with that.
Threads: 75
Joined: Jun 2006
How so? What do you want? Female Models? If so, I can adapt my admin plugin, but I need you to find the models.nnLet me know.nnCheers!
Threads: 1
Joined: Sep 2006
i been looking for a female model and can't seem to find it any where i u guys know a site can u guys please let me know thanks.:p
Threads: 103
Joined: May 2005
i'll try and come up with a model this weekend if someone doesnt before then...
Threads: 7
Joined: Jun 2006
i'll try and come up with a model this weekend if someone doesnt before then...rnrnAny luck on that girl model d-o?
Threads: 4
Joined: Jul 2006
I was reading about this plugin and became interested.rnrnI had a friend make some models. They are preanimated. There are many to chose from.rnrnFor mine I would like it to use #23rnrnBut anyways Ill attach them on this post for you guys :)rnrn......rnrnWell I got the files but I cannot attach them :(rnI tried finding a decent site to upload it to. Notta
Threads: 57
Joined: Oct 2005
wilson@29th.orgrnrnSend and I will attach them here.
Threads: 54
Joined: May 2005
Those models, while definetly female, do NOT contain any of the necessary DOD animations.... they are CS hostage clones....
Threads: 7
Joined: Jun 2006
Now that we have female models, Zor will you be modifying your plugin to work with admin specific models for the female admins? If so that we be awesome!
Threads: 57
Joined: Oct 2005
I noticed that Tatsu. They'll work but the animations will be the wrong ones.rnrnit can be fixed in the .qc file however.
Threads: 4
Joined: Jul 2006
Yeh I know there CS should have said that but yes they can be fixed and possibly reanimated into DoDrnThis would be a sweet plugin :)
Threads: 103
Joined: May 2005
all you would need to do is say for example.. decompile them and decompile a dod player model.. switch the reference smd file in the dod model qc and recompile... bone structure is probably the same or at least close enough where no wierd animation errors would happen
Threads: 4
Joined: Jul 2006
Alright well if you need one of the DoD models I have that also.rnrnI would really like this plugins so im fully supporting it
Threads: 103
Joined: May 2005
Alright well if you need one of the DoD models I have that also.nnlol if theres anyone here who doesnt have a dod player model (as in they dont have dod) i dont understand why they'd be here :P
Threads: 4
Joined: Jul 2006
Lol true but how easy would this be?rnLike how could I do itrnrnI got model editorsrnrnIf you could atleast remake the models so they fit to DoD instead of CS then I could fix Zors plugin up and see if I cant get it running sometime soon
Threads: 54
Joined: May 2005
all you would need to do is say for example.. decompile them and decompile a dod player model.. switch the reference smd file in the dod model qc and recompile... bone structure is probably the same or at least close enough where no wierd animation errors would happenn nIf this is trully an effective way of "hacking" a model to play the necessary animations for DOD, then that is awesome.... I will look into this...
Threads: 103
Joined: May 2005
well i havent tried it but I'd assume that it should work
Threads: 4
Joined: Jul 2006
Im working on the models but I gotta keep reading up on it or get someone who already knows what there doing and ask for help.rnrnIm also working on this other plugin so it may take awhile before I get the models posted up on here
Threads: 57
Joined: Oct 2005
All you gotta do is decompile this model and decompile a dod model. Open the QC files and rearrange the sequences of the cs model so they are in the same order as the dod model.
Threads: 4
Joined: Jul 2006
My modeling program expired anyone know of a good one I can get...
Threads: 103
Joined: May 2005
you dont 'need' a program.. you just need the studiomdlnnn
;1851']All you gotta do is decompile this model and decompile a dod model. Open the QC files and rearrange the sequences of the cs model so they are in the same order as the dod model.nnim not sure 'rearranging' the cs sequences would work.. as i believe the models have some different (such as hand signals) animations and different names...
Threads: 4
Joined: Jul 2006
Alright guys I got this far or atleast what I think is pretty far :PrnrnI decompiled models for both there QC'srnI open them uprnrnNow what do I dornrnI tried changing the hitboxes and the seqences then just recompiling but that doesnt workrnrnFor anyone else who want to try itrnSome helpful programs arernrnMilkShape 3drnThat program will save the dayrnIts under tools then half life
Threads: 103
Joined: May 2005
which of those models do you want?
Threads: 4
Joined: Jul 2006
I would prefer paf_23rnrnThanks guys
Threads: 57
Joined: Oct 2005
diamond, what i would do for the hand signals is just use idle or something to use as a "slotholder"
Threads: 103
Joined: May 2005
well seeing as how theres specific animations for each weapon for standing, crouched, prone.. nnyou gonna put in 300 place holders? so that none of the firing animations look correct either?nnplus i was just playing with it.. and it seems that the dod player models have 1 more bone in the spine that is referenced in other bones in the animation.. that was giving me errors compiling.. i dont feel like getting more into right now so maybe later ill take a better look at it
Threads: 4
Joined: Jul 2006
I have been working on it also and I get the same compilation error as you Diamond. Ill see if I can dig up a regular DoD model but odds are low..
Threads: 14
Joined: Jan 2006
Can't you just decompile both models, then put the CS girl skin on the dod bones, with the existing dod animations?
Threads: 103
Joined: May 2005
Can't you just decompile both models, then put the CS girl skin on the dod bones, with the existing dod animations?'nnnto move the cs model over to the dod bones you'd have to reattach each vertex to a bone
Threads: 4
Joined: Jul 2006
I tried moving the vertex's around awhile ago but no cigar...Im not to good at it to be quite honest with you..
Threads: 5
Joined: Aug 2006
sorry this is so old, I may be able to help. Theres gotta be a simpler way to rig that female model. Attach all the vertices? Arent there any hierarchy chains or constraints?
Threads: 4
Joined: Jul 2006
You can try it? I tried getting some people to model it... IT will come up from someone here eventually
Threads: 5
Joined: Aug 2006
So instead of fixing someone elses models I figured I might want to just start fresh.nnhttp://www.deviantart.com/deviation/46398636/nnHere are some concepts. I am still open to ideas as far as gear and outfits. Ill post progress when im done modelling to see if anyone would be willing help get this into a working plugin? =D
Threads: 103
Joined: May 2005
i want to make a formal request that this female model has some nice cleavage showing lol.. nn:p lolnnand a nice firm ass...nnFM_TOUCH!!!!nnwooohoonnlol
Threads: 54
Joined: May 2005
So instead of fixing someone elses models I figured I might want to just start fresh.n nhttp://www.deviantart.com/deviation/46398636/n nHere are some concepts. I am still open to ideas as far as gear and outfits. Ill post progress when im done modelling to see if anyone would be willing help get this into a working plugin? =Dn nideas huh...n nred head... blonde... nvery loose fitting green camo bikini ... oversized helmetn noh and for a kicker... and in a few extra animations (on top of the 300+ dod ones..lmao) that us scripters can "easter egg" into some plugins... hehe I am sure I do not need to go into great length over this one... I will let your imagination run its course there.... lol
Threads: 5
Joined: Aug 2006
aka "surprise sex button" hhahaha jkrnrnthanks for the comments tatsu, I kinda ran out of clothing ideas by the time i got to the axis models. Camo green bikini =D. Ill keep posting...
Threads: 26
Joined: Nov 2005
Has this died a death guys?, I got a regular MALE player who's in touch with his feminine side and is asking for a "chick" model! lmao!
Threads: 103
Joined: May 2005
I got a regular MALE player who's in touch with his feminine sidennnno comment
Threads: 59
Joined: Jan 2007
I think the Kate model, mouth opens and closes if that gives you guys any ideas,lol.rnrnSorry, nothing constructive to add....but it would be a good addition to a somewhat immature community like mine...LOL
Threads: 75
Joined: Nov 2007
hahaha :)rnrnWell i tryed to compile a female model with all the animation sequences, but there is more the 300 of them for each model, thats alot :) One decompiled model is around 80 mb. But i think it possible tho.. My biggest problem today i think was that vista didnt like GUI studioMDL. Ill give it a shoot again tomorrow... But no promise that i can do it lol...rnrnCheers...
Threads: 0
Joined: Dec 2005
so have you actually made one or are ya still working on this...I myself would be very interested
Threads: 1
Joined: Mar 2008
As long as she looks like Angelina Jolie you will have no problems my friend.;)

