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Archive › Old Forum Threads › General › Modeling and Mapping Chat › sturmbot 1.7 question
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closedsturmbot 1.7 question
Started by =*MDMILBURN*= on 11-24-2011, 10:39 AM
=*MDMILBURN*=
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11-24-2011, 10:39 AM #1

will a way point made in 1.7 work on a 1.6 loaded server ? ..from what can see it would be no

N noddy
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11-26-2011, 01:33 PM #2

I thought that they did work, I can't remember having any issues with waypoints that I created using 1.7 that I installed on 1.6 but is was a while ago and I no longer 1.6 running anywhere to test this.

=*MDMILBURN*=
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11-26-2011, 07:55 PM #3

well i realized the other waypoints i made are working on the server and another thing we noticed some maps don't need waypoints for the bots to join

N noddy
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11-27-2011, 04:07 PM #4

As long as you have min and max bots set then the bots can join the map without waypoints but they will only run around the edges of the map or rooms that they spawn in. Not very good for gameplay :)

meathead
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12-02-2011, 11:39 PM #5

hello m8's. just saying hey, nothing to add to that, being a shrikebot guy... Just don't have time to program those bastards anymore, so they do, in fact run in circles!

=*MDMILBURN*=
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12-06-2011, 09:58 AM #6

A update , didn't realize a map i put out called Santa_64x64 was using paratroopers ..so the sturmbots not entering was for that glitch reason ,changed them to regular all good now

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