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closedMapping?
Started by MadMartagin on 10-16-2006, 05:54 AM
M MadMartagin
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10-16-2006, 05:54 AM #1

Recently i have been trying to figure out how to map. and i cannot figure out how to make a model have physicalness in the mapi can walk through them?

diamond-optic
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10-16-2006, 10:22 AM #2

you have to create clip brushes...nnbasically create brushes with the models general shape around the model polys... and you give it a clip texture (and dod also has specific material clip textures, such as metal to show sparks.. wood.. etc etc...) and the clip brush acts as the 'solidness' of the model.. nni think theres a program out there called like clipper or something maybe that can roughly do these for you..

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