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closedCamo MOD
Started by <SK> | AussieAdam on 12-22-2006, 04:17 AM
<SK> | AussieAdam
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12-22-2006, 04:17 AM #1

G'day everyonernrnI had an idea for the Suicide Kings Flop House sever. rnok imagen that you are playing on a snow map,rnyou want to be able to blend into the environment a bit more right?rnrnWell what i am proposing is that the player says "/camomod" rnthen a list apperes e.g.rn1. Snow Camorn2. Jungle Camorn3. desert camorn4. defalt camorn5. night Camorn7. exitrnrnand then accorrding to what selection is made ONLY that players weapon and player model change.rnrni would do this myself but im a TOTAL NOOB when it comes to code :( rnrnif anyone could do this i would be appreciative.rnrneveryone feel free to come into our seversrnrnHome page: www.kingsofsuicide.comrnForums: http://sk2dod.nuclearfallout.net/forums/rnrnAdam

Box Cutter
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12-22-2006, 04:29 AM #2

Yikes! Your avatar and sig are quite bold. I wasn't expecting it while I was browsing the forum at work.

<SK> | AussieAdam
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12-22-2006, 05:23 AM #3
Yikes! Your avatar and sig are quite bold. I wasn't expecting it while I was browsing the forum at work
rnrnsorry if i got you in trouble at your work, do you guys want me to delete them, its just i use this avitar and sig on all forums that i belong to.rnrnrnrnbut anyway what do you think about my idea?rnrnAdam

Box Cutter
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12-22-2006, 05:49 AM #4

It is still pretty early here in the states, so it might be a few hours until one of the developers on this forum sees your request.

Zor
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12-23-2006, 01:25 PM #5

Well that would be a simple plugin if it wasn't for the models that you are talking about. You see the models contain the skins for that particular model, at least as far as I know of modeling, Im a programmer, and good programmers cant do art....heheheh....so you would have to have a model developed that has all the above skins put in it for each side. The classes can be contained in the model, such as sniper rifleman etc. But it would be one huge model! 2x's over, other than that I have no problem thinking on how easy the plugin would be once I had a model to work with.nnNow over to the modelers out there...bueler, bueler, bueler.....

=|[76AD]|= TatsuSaisei
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12-23-2006, 01:45 PM #6
Im a programmer, and good programmers cant do art....heheheh....
n nThat's not true... not for me anyways... art has always been my first true love...

<SK> | AussieAdam
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12-24-2006, 02:27 AM #7
Well that would be a simple plugin if it wasn't for the models that you are talking about. You see the models contain the skins for that particular model, at least as far as I know of modeling, Im a programmer, and good programmers cant do art....heheheh....so you would have to have a model developed that has all the above skins put in it for each side. The classes can be contained in the model, such as sniper rifleman etc. But it would be one huge model! 2x's over, other than that I have no problem thinking on how easy the plugin would be once I had a model to work with.
rnrnBy my understanding, you mean to put multiply skins in one model for each class,rnrnbut what i ment would be to have one model replace another, e.grnrn(in game)rnrnOriginal model ----------> replaced by -------------> New modelrnrndo you want me to upload models for you also?rnrnthanks again.rnAdam rnrnrnrnrn<<<<<<<<EDIT>>>>>>>>>rnrnrnrnrnMARRY CHRISMAS EVERYONE

&lt;SK&gt; | AussieAdam
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12-25-2006, 09:09 PM #8

hey everyonernthis was just an after thought, would it also be posibable to replace the weapon sounds?rnrnthanks again for everyones help and input.rnrnAdam

&lt;SK&gt; | AussieAdam
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12-26-2006, 01:53 AM #9

hello everyone.rnrni downloaded some player models for this mod, but before i uploaded the links i thought id test them,rnrnwell anyway i had some problems, for some reason the models appear "twisted" at the hip and torsornrnrnthe pic is of a twisted model that is ment to be the snow camo :eeKK:rnrndoes anyone know a way to fix this?rnrnAdam

TigerMan4
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12-26-2006, 02:48 AM #10

those are old models that need to be decompiled and recompiled with the bone structure removed and recompiled.rnrnI have no idea how exactly to it , but I was told that is whats wrong with them , there was a steam update a while ago and I mean a while ago , over a year maybe ,and it messed up a bunch of the older models.rnrntryhttp://schlex.t4a.net/dir/_page/downloads.php?id=111111200&oberid=194rnrnor try.http://dodec.hlgaming.com/main.htmlrnrnbut look for newer skins ,say under 2 years old.

&lt;SK&gt; | AussieAdam
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12-26-2006, 09:12 PM #11
tryhttp://schlex.t4a.net/dir/_page/down...200&oberid=194
rnrnrnomg this site is awsome!rnthanks, you rock!rnrnrn
there was a steam update a while ago... and it messed up a bunch of the older models.rn
rnrnrnyay another reason for me to hate steam :D rnrnthanks againrnrnADam

TigerMan4
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12-27-2006, 03:34 AM #12

there was a post on the dod forums about how to fix the models that were messed up , however when they banned me from their forums :D for telling them exactly what I thought of source , they deleted my threads :eek: LOLrnrnoh well....but yeah , it has somthing to do with the bone structure of the models and they need to be decompiled and recompiled using Hammer or HL_Model viewer.rnrnbut , the schelxx site is cool as hell , find the archives for the dod skins , (the ones that are the federation droids rocks ) but they run real fast. LOLrnrnDL_HEIR means down load here...LOL...gotta love german sites.

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