| closedRun time error 10 (plugin "gungame_dod.amxx") (native "get_user_team") |
| Started by -=NBB=-Obazda on 12-14-2008, 10:50 AM |
Threads: 1
Joined: Oct 2008
L 12/14/2008 - 11:53:15: Start of error session.rnL 12/14/2008 - 11:53:15: Info (map "dod_orange_tunnels") (file "addons/amxmodx/logs/error_20081214.log")rnL 12/14/2008 - 11:53:15: [DODX] Invalid player 13rnL 12/14/2008 - 11:53:15: [AMXX] Run time error 10 (plugin "gungame_dod.amxx") (native "get_user_team")rnL 12/14/2008 - 11:53:15: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).rnrnL 12/14/2008 - 11:53:15: Start of error session.rnL 12/14/2008 - 11:53:15: Info (map "dod_orange_tunnels") (file "addons/amxmodx/logs/error_20081214.log")rnL 12/14/2008 - 11:53:15: [DODX] Invalid player 13rnL 12/14/2008 - 11:53:15: [AMXX] Run time error 10 (plugin "AMXbans.amxx") (native "get_user_team") - debug not enabled!rnL 12/14/2008 - 11:53:15: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
Threads: 59
Joined: Jan 2007
A few things....rnrnFirst the spot you chose to post your post is not the best. A thread regarding gungame would've been a way better spot to post.rnrnI don't know how many gungames are released, but if you are using Avalanche's gungame you have more luck getting support on it at http://avalanche.gungame.org.
Threads: 75
Joined: Nov 2007
lol yea whats going on? Some kinda error log contest?? Iam pretty sure mine is bigger :D
Threads: 103
Joined: May 2005
basically that looks like its trying to get the team of a player that disconnected already... especially since you got the same error at the same time with 2 different pluginsnnand a solution would probably be a is_user_connected() check prior to executing the get_user_team native...nnplus when posting about any errors, you should run the plugin in debug mode (like the msg says) so that when getting support for it, whomever is helping you knows exactly what line in the plugin(s) there error is coming fromnnand as others stated, you'd be better off posting about errors in threads specifically for those plugins (both of which arent on this forum tho) but most likely you wont get any support (or at least a fix) from amxbans.. tho technically, unless you are constantly getting those errors, you can usually just ignore the rare instance of them happening
Threads: 11
Joined: Dec 2007
I took a look at the gungame_dod.sma and many time i saw this :nn
if(is_user_connected(id) && get_user_team(id)==ALLIES)nnI think the solution is to separe the IF conditions to not get user team if the player is diconnected.nnif(is_user_connected(id))n if(get_user_team(id)==ALLIES)
