| closedMolotov Cocktail |
| Started by Merrill on 02-21-2009, 12:01 PM |
Threads: 6
Joined: Sep 2005
HellornrnI was looking for a Molotov Cocktail plugin and found this one at alliedmod forumsrnrnhttp://forums.alliedmods.net/showthread.php?p=716066rnrnrnHowever it doesn't work for dod as advertised.rnrnCan someone here look at making one that does work for dod?rnrnMerrill
Threads: 75
Joined: Nov 2007
hehe i like the idea ill take a look at it in the weekend maybe, iam pretty busy with school work till then.. but it will be like throwing a smoke grenade or a rock in d-o's plugins since we dont have an arm model with a bottle... overall the code from that CS plugin should be really easy to fit in to on of d-o's smoke nades or the throw weapons to kill plugin i made... Ill take a look at it ;)
Threads: 103
Joined: May 2005
not sure if he still has it.. and i dont think he has much time to be around here anymore.. but im pretty sure i remember some kind of fire grenade thingy on tatsu's server.. could probably just tweak it a bit and change the model used and whatnotnntho i dont know exactly how the one on the amxx forums is..
Threads: 28
Joined: Sep 2008
Can't this be done like the 76thAD did theirs? They never released their "fire nade" publicly, but they did create a new plugin by modifying the smoke grenade plugin.rnrnI too recently tried the above mentioned molotov plugin, but I couldn't get it to work either, and I would love to see one like the 76th has on their server.
Threads: 28
Joined: Sep 2008
Here on dodplugins.net the plugin I referenced was mentioned here:rnhttps://www.dodplugins.net/forums/showthread.php?t=9&page=5
Threads: 28
Joined: Sep 2008
So, there's no takers on this?
Threads: 6
Joined: Sep 2005
This one would definetely rock. I keep thinking about the closing scene on Saving Private Ryan when they drop one in the back of that German transport truck.
Threads: 75
Joined: Nov 2007
Well FYI i have look at this. and i started with creating some fire like we would need in this. But that stoped me cuz if the fire should look "right" it will be pretty demanding for the server. And i would think that you would only be able to have like max 5 molotov cocktail alive, at the same time to prevent the server from crashing. rnrnAnd imagien that you are playing avalanche e.g, and 3 - 5 ppl throws molotov cocktails a few meters after allies first flag, then it will likely block ppl from coming out of spawn, and that would be pretty gay. So i think that ppl would get bored from it really fast. And there for i dont wanna put alot of work into making it if ppl dont wanna use it for those reasons. I think it would take me 10 - 15 hours + extra 5 for debuging, to make this plugin. So... well i aint gonna make this one...
Threads: 6
Joined: Sep 2005
Thanks Dr.G for taking a look at it.

