| closedMenu Based Strumbot Controler |
| Started by MOSdod on 05-18-2010, 05:20 PM |
Threads: 12
Joined: Mar 2010
I did alot of research on google and didn't find anything that can controle strumbots but I couldn't find anything. Even the links that were in strumbots readme were out dated or don't exist anymore.rnrnI tried Shrikbots and I used a Menu Based ShrikeBot Controller by dodsynthetic, and it worked perfectly for shrikbot since I was able to vote to kick bots and add bots very easy tool.rnI want a plugin similar to that to controle Strumbot 1.6 which I have. I tried the commands that in the strumbot readme and none worked, I can not kick bots at all they keep comming back. rnIs there a plugin for strumbot? I preffer strumbot because they work so much better in teams than shrikbots and they also play/act like a real player not just walking waypoints. rnAlso strumbots seems to hack too much, I mean I have NO-Deploy for mgs but they seems to deploy their mgs when thy're standing in the air, making it unrealistic. Is there a way to make them not shoot like that?rnrnrnMy game server is hosted on a windows machine by the way.rnrnthanks
Threads: 15
Joined: Mar 2007
If I can find a working version of sturmbots, I could write one for it. It may take a couple weeks though since I work full time, help run a DoD community and the usual IRL stuff. All the versions I did download about a year ago just crashed HLDS.
Threads: 12
Joined: Mar 2010
If I can find a working version of sturmbots, I could write one for it. It may take a couple weeks though since I work full time, help run a DoD community and the usual IRL stuff. All the versions I did download about a year ago just crashed HLDS.rnrnrnrnsounds good dodsynthetic. I don't mind the wait. rnAlso try to write it so that strumbots don't shoot their mgs like hackers (they dont deploy it but they can shoot mg when they're moving as if it was deployed) also I see them always reloading even tho I have unlimited clips and no reload but they still do. rnrnthanks alot
Threads: 59
Joined: Jan 2007
Also try to write it so that strumbots don't shoot their mgs like hackers (they dont deploy it but they can shoot mg when they're moving as if it was deployed) also I see them always reloading even tho I have unlimited clips and no reload but they still do.nnI think the reason why bots are able to deploy and human players don't is due to the fact that in the plugin no-deploy there is no check for bots (didn't check this but sounds likely). So the matter would not be in this to be created plugin but in the one you are already using.
Threads: 19
Joined: Oct 2004
@dodsynthetic rnrnsturmbot 1.7 is the version for windows servers and 1.6 for LinuxrnThe Linux version requires compatability files for libstdcrnYou can find both versions of Sturmbot on this site.rnrnhttps://www.dodplugins.net/forums/forumdisplay.php?f=40rnrnI hope this helps
Threads: 75
Joined: Nov 2007
I cannot recommand sturmbot 1.7 for windows. The 1.7 version caused alot of problems to me. Iam back to sturmbot 1.6
Threads: 15
Joined: Mar 2007
The reloading and deploy may be able to be fixed but could just be bugs or how Sturm runs. Without the source, I probably won't be able to fix those issues. If they already have a plugin for controlling them that's borking then as Tank said, it's probably some bugs and could easily be fixed or just rewritten if the source for that isn't available.
Threads: 12
Joined: Mar 2010
ok is there anyway you can turn off bot chat?rnFor example; bots always say "go, go, go" "blahblah Follow me" "Gernades!" and so on.rnrnThese seem to flood the server as it is causing me and others to lag abit.rnrnCan we turn this off so it wont flood the server? I can't even talk to my team in chat because of all the messages that keeps comming up from the bots.
Threads: 19
Joined: Oct 2004
Have a look at thesernrn[Shrikebot.cfg]rnrnbot_chat_percent <0-100> default 10rnbot_taunt_percent <0-100> default 20rnbot_whine_percent <0-100> default 10rnrn[Sturmbot bot.cfg]rnrnbotchat [off/limited/full]
Threads: 12
Joined: Mar 2010
Have a look at thesernrn[Shrikebot.cfg]rnrnbot_chat_percent <0-100> default 10rnbot_taunt_percent <0-100> default 20rnbot_whine_percent <0-100> default 10rnrn[Sturmbot bot.cfg]rnrnbotchat [off/limited/full]rnrnrnrnok I will try that. But can you give me more commands to put in the strumbot bots.cfg like the ones in Shrikebot.cfg?rnrnWhat about if I want to kick all bots so only human players can play? is there a command for that other than the readme of the strumbots? because it doesnt work.rnrnrnrnrnrnrndodsynthetic, just out of curiosity when do you think you will have the plugins to control strumbot. I know you work full time just wanted to know when so I can always check for it. I really need it.rnrnthanks
Threads: 15
Joined: Mar 2007
Not sure, still slowly working on it. XD Sorry I can't be more specific but lots of stuff going on.
Threads: 19
Joined: Oct 2004
If you look in your Sturmbot folder you should see a file called SturmBot_commands.txtrnrnhave a read of that for all available sturmbot commands.
Threads: 12
Joined: Mar 2010
If you look in your Sturmbot folder you should see a file called SturmBot_commands.txtrnrnhave a read of that for all available sturmbot commands.rnrnI did but most of the commands there dont work. I binded "strumbotmenu" and nothing showed up, and tried other commands also nothing showed up.rnI'm using strumbot 1.7 I think maybe this version isnt stable yet?rnThanks anyway :)rnrn
Not sure, still slowly working on it. XD Sorry I can't be more specific but lots of stuff going on.rnrnOk great I'm looking forward to have that it'll make my life easier with those strumbots. rnthanks alot dodsynthetic :)
Threads: 103
Joined: May 2005
I binded "strumbotmenu" and nothing showed up, and tried other commands also nothing showed up.nndid you do them thru rcon? and its also possible that, like shrikebot, alot of the commands and menu only works on a listen server and not on a dedicated
Threads: 12
Joined: Mar 2010
did you do them thru rcon? and its also possible that, like shrikebot, alot of the commands and menu only works on a listen server and not on a dedicatedrnrnrnno I didnt do them thru rcon. I just binded the keys.rnCan you tell me how to do it thru rcon? just curiousrnrnthanks diamond-optic ;)
Threads: 49
Joined: Jan 2006
http://dodbits.com/dod/index.php?option=com_content&view=article&id=20:insanes-sturmbot-menu&catid=40:day-of-defeat-older-versions&Itemid=100031nnFor waypointing Sturmbotnnnot hard to change to what u want.
Threads: 15
Joined: Mar 2007
I haven't forgot about you MOSDod. XD I've got some of it setup and will attempt to get the majority of it done today.
Threads: 15
Joined: Mar 2007
It's now mostly done. I'll continue on it tonight and I should have it wrapped up tomorrow after work.
Threads: 15
Joined: Mar 2007
Sadly, I can't even test the plugin. Well, I can see it working correctly by the commands issued in the server console but I can't get SturmBots working what so ever. It is loaded for sure, confirmed via meta game but the bots do not show up in game. I've tried loading the sturm dll from metamod, stand alone in liblist, and via command line too with no luck. Is there something I'm missing here or is it just that it doesn't work with the latest version of HLDS?
Threads: 5
Joined: Dec 2007
I have Sturmbot running on a linux server. I start if from autoexec.cfg with localinfo mm_gamedll shrikebot/dlls/shrikebot_i386.so
Threads: 15
Joined: Mar 2007
Thanks, I didn't think to try sticking it in the autoexec. It's worth a shot. If it still doesn't work though, I guess I'll resort to finishing my tests on Linux then try to figure out the Windows issue later.
Threads: 15
Joined: Mar 2007
Oh heh, I just realized that you are using ShrikeBots. XD I'll still try to do SturmBots this way too and hope I get lucky though. XD
Threads: 15
Joined: Mar 2007
Well it didn't work. It looks like it's Linux time. Now if I can just remember the password...
Threads: 5
Joined: Dec 2007
Sorry for the misinformation, I copied the wrong autoexec.cfg. The one I use for our Linux sturm is localinfo mm_gamedll sturmbot/dlls/sturmbot-i486.so of course. I tried briefly to run sturm on one of our windows servers and could not get them to run.
Threads: 15
Joined: Mar 2007
lol No problem. XD Looks like I got a fun challenge ahead. I'll try to fix them so they work for Windows again. Hopefully I can do a work around in AMX and if not then I'll tear into the SturmBot dll.
Threads: 75
Joined: Nov 2007
I run Sturmbot 1.6 on our win32 server, they work very well... 1.7 tho, causes crashes 2-3 times a day...
Threads: 15
Joined: Mar 2007
Ahhh, that's probably why. XD I have 1.7 something. Thanks for posting that info.
Threads: 15
Joined: Mar 2007
Well I found out that if you run HLDS in console mode, they work. XD Now I've got a slew of things to fix.

