| closedDeathMatch Mod for DOD |
| Started by anwari on 04-28-2007, 07:26 PM |
Threads: 5
Joined: Mar 2007
--------------------------------------------------------------------------------rnrnHey remember the deathmatch mod for cs, you spawn in random places and you get option to pick the weapon you want and you got no time limit you auto matically respawn as soon as you die in a random location. This would be great for DOD. Hope you guys can do this.
Threads: 30
Joined: Sep 2006
uh, that would be very hard because for each map, you'd have to identify all the possible locations for the respawn. This means, in each possible map, you must have 32 possible coordinates (16 allies, 16 axis). It is possible, but a real pain in the ass.
Threads: 37
Joined: Mar 2007
nah noone will do this. and BAILOPAN wont bother converting DM to dod TRUST ME ON THAT
Threads: 57
Joined: Oct 2005
@ MBosta, actually you don't need 16 spawn locations - you only need a few. It's rare that 16 players spawn at once, and if there are more spawning than spawn points, it will wait until the spawn point is cleared to spawn the next player.rnrn@ anwari, my "DoD Paratrooper" plugin was originally designed to be a Random Spawn plugin, to which I added parachutes. You can disable parachuts by not adding a "sky" line to the .ini file, and just add a bunch of spawn locations. You'd have to code in the automatic respawn, but that's easy. Just hook client_damage and check if the client is at 0 health then respawn the client.
Threads: 6
Joined: Aug 2005
;5456']@ MBosta, actually you don't need 16 spawn locations - you only need a few. It's rare that 16 players spawn at once, and if there are more spawning than spawn points, it will wait until the spawn point is cleared to spawn the next player.rnrn@ anwari, my "DoD Paratrooper" plugin was originally designed to be a Random Spawn plugin, to which I added parachutes. You can disable parachuts by not adding a "sky" line to the .ini file, and just add a bunch of spawn locations. You'd have to code in the automatic respawn, but that's easy. Just hook client_damage and check if the client is at 0 health then respawn the client.rnrnThen use the map settings plugin that removes all of the flags from the map and your good to go. https://www.dodplugins.net/forums/showthread.php?t=294 You guys think of everything.

