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| closedHill Classic |
| Started by !TK!- Cold Blooded on 02-19-2008, 03:20 AM |
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!TK!- Cold Blooded
Threads: 9
Joined: Nov 2006
started this thread
Posts: 27Threads: 9
Joined: Nov 2006
02-19-2008, 03:20 AM
#1
Hey guys I have heard that there is a plugin that turns off the trigger mortars on Hill_Classic. If so can I have the link...if not I would like to request the making of such a plugin. Thanks.
posted here
Posts: 623Threads: 57
Joined: Oct 2005
02-19-2008, 05:40 AM
#2
n dod_map_removemortars <1/0>n Setting to 1 removes map mortar fieldsnnnhttp://dodplugins.net/forums/showthread.php?t=294nnTried this?
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!TK!- Cold Blooded
Threads: 9
Joined: Nov 2006
started this thread
Posts: 27Threads: 9
Joined: Nov 2006
02-20-2008, 03:57 PM
#3
Yeah I used it but there is still mortar fire (not from the mortars from inside the bunker).
posted here
Posts: 776Threads: 75
Joined: Nov 2007
02-20-2008, 04:20 PM
#4
Hmm, then use BSPedit it takes about 10 min. to remove them. Find func_mortar_field and set them to 0
A
aiken918
Threads: 0
Joined: Feb 2008
posted here
Posts: 1Threads: 0
Joined: Feb 2008
02-25-2008, 10:42 PM
#5
lol hey cold its kira

