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| closedhandicaped sniper |
| Started by ghzero on 02-28-2009, 03:08 PM |
started this thread
Posts: 160Threads: 42
Joined: Sep 2007
02-28-2009, 03:08 PM
#1
hello,rnrnI've an idea for an handicap for an sniperweapon that was dropped and picked up from player that is not an sniper-class.rnrnmy idea is; if the weapon is fallen down maybe the glass is broken . yes I know we can put other sniperscope-gfx in the game - but wait we can simlulate it like this: in scope putting an sprites between player-position and target that can only be seen by the snipering player to give the effect of an broken glass or dirty glass (from fallen in sand or so).rnrnwhat do you think ? possible?!

