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Archive › Old Forum Threads › Help › Scripting Help › set the helmet, head(the face), gear of player-model
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closedset the helmet, head(the face), gear of player-model
Started by ghzero on 03-07-2009, 02:49 PM
ghzero
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03-07-2009, 02:49 PM #1

hello,rnany trick known to made it possible to select the body-parts of the player model like helmet / head(the face) / gear ?!

dodsynthetic
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03-07-2009, 05:24 PM #2

Unfortunately, these parts are all part of the player model which is a single model. You could create a slew of new customized versions though and just call them where needed. These would have to be precached by the clients though so if they didn't have downloads on and a model change was set, they would crash.

ghzero
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03-07-2009, 06:10 PM #3

no - sorry - the question is not how to modding(change) modelsfile himself.rnrnthe question is how to set the number of the player -helmet,-head,-gear like with dod_set_body_number(id,num) the player-body-number of the player-model.rnrnis that in anyway possible?!

dodsynthetic
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03-07-2009, 08:32 PM #4

OH lol XD Well, I'm sure somewhere it would be possible either by hooking/overriding or by changing a player's pdata. I'll see if I can come up with a method.

ghzero
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03-08-2009, 10:25 AM #5

..you will make me very happy if that changes to players pdata will be possible !

Archive › Old Forum Threads › Help › Scripting Help › set the helmet, head(the face), gear of player-model
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