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Archive › Old Forum Threads › Help › Scripting Help › dod_grenade_explosion & dod_rocket_explosion
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closeddod_grenade_explosion & dod_rocket_explosion
Started by diamond-optic on 06-26-2009, 03:20 AM
diamond-optic
started this thread
Posts: 2,068
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06-26-2009, 03:20 AM #1

these all of a sudden (apparently like a week or two ago im told) started returning what seem to be bogus origin (pos[3] arg) values (like some are values over a million, which i know isnt right lol)nnthey used to work, and i tested it on a win32 local with no other plugins running and it still doesnt seem to work right..nnnnanyone have any issues with these? or possibly able to try them out and just see if the pos[3] argument gives crazy values

diamond-optic
started this thread
Posts: 2,068
Threads: 103
Joined: May 2005
06-26-2009, 03:31 AM #2

ok wierd.. if i change the pos[3] arg in the include file to a Float, and then change my plugin to have it as a float.. it seems to work fine

Archive › Old Forum Threads › Help › Scripting Help › dod_grenade_explosion & dod_rocket_explosion
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