| closedUsing HL's Shotgun in DOD? |
| Started by Wilson [29th ID] on 02-14-2007, 04:58 PM |
Threads: 57
Joined: Oct 2005
Is there a way to implement the shotgun.cpp into DoDx or somehow code it in through a separate module/plugin?rnrnIf this is possible, please let me know and I'll do everything I can to figure out how. If we can do that I can turn it into the Trench shotgun and maybe even get it on the class menu.
Threads: 23
Joined: Aug 2007
Old thread revival/ We would be interested in this Wilson. Did you ever do anymore with this? It would be great on small run and guns like gunst!rnMeathead
Threads: 57
Joined: Oct 2005
Yeah it's been finished for a while. I plan on releasing it soon.
Threads: 103
Joined: May 2005
;9959']Yeah it's been finished for a while. I plan on releasing it soon.nnawesome lol.. the shotgun on your server definitly kicks ass lol
Threads: 75
Joined: Jun 2006
What did you do use the built in weapon thing like the flamer?
Threads: 57
Joined: Oct 2005
built in weapon? not sure what flamer you're talking about because i made my own flamethrower weapon too.nnit uses the weapon_bar or weapon_stg44 entity, but completey changes what happens when you fire, drop it, switch weapons, reload, etc.
Threads: 23
Joined: Aug 2007
Looking forward to trying it out!
Threads: 2
Joined: May 2008
do you have a date on when its going to be released?
Threads: 5
Joined: Dec 2007
Not any time soon he posted that in 2005
Threads: 26
Joined: Nov 2005
Not any time soon he posted that in 2005rnrnLol thats when he joined the forums......
Threads: 1
Joined: Jul 2008
Our server is really interested on getting our hands on a trench gun mod!
Threads: 26
Joined: Nov 2005
WislonrnrnDo you think you will be releasing the trench gun plugin anytime soon?rnrnTIA

