09-02-2006, 04:52 PM
I was wondering if anyone could do a Zombie Mod for DoD. There is a few Zombie Mods for CS and other HL1 mods but not for DoD. I was just wondering if someone could give it a try please
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A Zombie Mod For DoD Maybe?
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09-02-2006, 04:52 PM
I was wondering if anyone could do a Zombie Mod for DoD. There is a few Zombie Mods for CS and other HL1 mods but not for DoD. I was just wondering if someone could give it a try please
09-02-2006, 07:32 PM
Can you tell more about what they do exactly or give us a link to one? I come from a "realism" background so this isn't something I'm too familiar with.
09-02-2006, 07:51 PM
I found a server called Dopeys Zombie Bot Server and it had this mod with Zombie bots. I found something like it on the AlliedModders forums but it has been locked due to the modder not wanting it anymore. I've found the one for source if that is any help to ya?
09-02-2006, 08:40 PM
hmm probably something 'similar' to monster-mod... but i was never able to get that to work with dod.. always locked up when you killed a monster..
but the zombie mod might be something different
09-03-2006, 04:00 AM
He probably means something like this:
http://forums.alliedmods.net/showthread....=zombiemod Dopeys, as far as I know, is simply a bot server, with bots set to spawn on axis with knives only... Also, check out these models, they'd be oh so sexy with a zombie mod: http://www.dodskins2.de/thread.php?threa...703155633f
09-03-2006, 06:31 AM
Dopey's is a server with Zombies on axis that are the bots. I'm sure he has a Zombie plugin. As for the Zombie Mod that you pointed out I wasn't really on about that one I was actually on about the one by Hawk but that one looks alrite too
09-03-2006, 07:01 PM
diamond-optic Wrote:hmm probably something 'similar' to monster-mod... but i was never able to get that to work with dod.. always locked up when you killed a monster.. I’ve actually been doing testing with monster-mod on DoD and have gotten it pretty stable. For some reason the monster-mod.dll has trouble in the precache of all the required files it need from Half-Life. Screenshot from test: http://mysite.verizon.net/res8kmjf/siteb...est003.jpg Still very must a work in progress. I’m sure it must be possible to force a client side player model change to let say all of the axis players aka bots? I wonder if it’s possible to use the models from Half-Life. Hmmmm.
09-03-2006, 09:39 PM
Woah, oldschool HUD?!
09-05-2006, 11:50 PM
Not completly, just modded a bunch of bits and pieces
02-01-2007, 07:44 PM
is this completely dead? This would kick soo much *ss! People ask me all the time to install one, all I can say is it dont exist. =(
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