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DoD Block Exploits (v6.0)
#1
PLUGIN REMOVED DUE TO THE FOLLOWING:



Quote:Hi diamond-optic,

An AMX Mod X user has brought to my attention that you are distributing an AMX Mod X plugin ("Block Exploits"), without providing a GPL'd copy of its source code.

This is a violation of our copyright. We take these violations very seriously, as we believe them to be harmful to our community and users.

The GPL is what affords you the rights to use and distribute works based on AMX Mod X, including the product itself. Section 8 (of version 3) specifies that a violation of the license automatically terminates these rights. This termination is permanent under certain circumstances.

I look forward to this being resolved quickly, so that your rights might be re-instated and your contributions can benefit the community they derive from. If you have any questions please e-mail me back.

Regards,
--
David Anderson
AlliedModders LLC
seems kind of odd for it to all of a sudden be an issue years later, especially after permission was given by bailopan. And the GPL isnt the most simple thing in the world to comprehend but it almost appears that its not quite straight forward about saying the source code must be included with the plugin download, but who knows..

And im sure plenty of us can take a good guess at who was most likely the person that complained lol...
#2
diamond if we have the beta loaded now, is it the same or are there other changes we need. just wondering thanks for all the hard work nicely done
#3
if you have the beta.. you should be fine just overwriting the *.amxx file, theres no changes in cvars between the two (except the public cvar which isnt going to really affect anything)

but the beta itself.. will stop working after april 1st.. i think haha
#4
damit to hell i better get on it then wooo just made it
#5
Could you add the removal of nades thrown at the end of a round. It also seems that there may be a way of throwing a nade after death that seems to be going around. A possible way to get around this might be to move the player loacation to a "safe" area immeadiatly after death or round end.
#6
I could do that.. i was actually thinking bout stuff like that today...

tho personally i love when i get a nade primed just right at the end of a round that i can get 2 or 3 extra kills, but i totally understand that some people would prefer that not to happen..

the easiest way will probably be to give everyone godmode, as i believe godmode is reset back to normal when a new round starts.. I'll look into it

Smile
#7
im with you diamond but of course i blown myself up more than hitting someone else. but is always a good laugh
#8
Version 3.1 is almost ready, just want to let it run on my server for another day or so then I'll do all the compiling and post it up..

You can see the changes due in v3.1 on the initial post of the thread Smile

with this release, Im going to be doing 2 seperate versions basically.. one of which will use SQL to connect to a db of mine to do a version check (will be more useful once theres more updates and such out) but i also want to eventually (probably v3.2) have servers running the SQL version write any detections/actions to the database to try and keep a total number of these things across all servers. Then maybe in the future add more stuff thats logged to the database..

Im not totally sure how well the mysql server will hold up with this stuff just yet so we'll have to see what happens lol, but i will keep a non-sql version for those who dont want to run the sql stuff anyway so it wont be a big deal.. and because im sure some ppl might not trust me enough to be willing to let there server connect to a db of mine, so im starting to consider making the source public, but ill have to think about all that later lol
#9
Hello,

I just installed this. So I am good to go? far as I don't need to change any of the CVARS?

Or better yet how do you have your CVARS set up?
#10
johnnyskid Wrote:Hello,

I just installed this. So I am good to go? far as I don't need to change any of the CVARS?

you only need to really worry bout 'changing' cvars if you want to use different settings..

or if you had a 2.x version already on when you put v3.0 and you had custom cvar settings for it in your amxx.cfg (or such) but even if you didnt change the cvars for v2.x you should reboot the server

..otherwise installing this brand new should be just fine without doing anything with cvars

sorry if thats confusing lol


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