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| closedAdvanced dod_get/set_weapon_scoped |
| Started by xxavalanchexx on 06-21-2007, 12:15 AM |
started this thread
Posts: 13Threads: 2
Joined: Oct 2006
06-21-2007, 12:15 AM
#1
I just compiled this as a way to change whether a weapon is scoped or not without having to change out to another weapon and back.rnrn
// see if an enfield/fg42 is scopedrn stock dod_get_weapon_scoped(ent)rn {rn return get_pdata_int(ent,115,4);rn }rn rn // set an enfield/fg42 to scopedrn stock dod_set_weapon_scoped(ent,value)rn {rn static gmsgSetFOV, gmsgScope;rn if(!gmsgSetFOV)rn {rn gmsgSetFOV = get_user_msgid("SetFOV");rn gmsgScope = get_user_msgid("Scope");rn }rn rn new wId = get_pdata_int(ent,91,4);rn if(wId != DODW_FG42 && wId != DODW_ENFIELD) return 0;rnrn set_pdata_int(ent,115,value,4);rn rn new owner = pev(ent,pev_owner);rn if(!is_user_connected(owner)) return 1;rn rn new dummy, curweapon = get_user_weapon(owner,dummy,dummy);rn switch(curweapon)rn {rn case DODW_SCOPED_FG42: curweapon = DODW_FG42;rn case DODW_SCOPED_ENFIELD: curweapon = DODW_ENFIELD;rn }rn rn if(wId != curweapon) return 1;rnrn if(!value)rn {rn message_begin(MSG_ONE,gmsgSetFOV,_,owner);rn write_byte(0);rn message_end();rn rn message_begin(MSG_ONE,gmsgScope,_,owner);rn write_byte(0);rn message_end();rn rn new Float:speed;rn if(pev(owner,pev_maxspeed,speed) && speed == 42.0)rn set_pev(owner,pev_maxspeed,600.0);rn rn switch(wId)rn {rn case DODW_FG42:rn {rn set_pev(owner,pev_viewmodel2,"models/v_fg42.mdl");rn set_pev(owner,pev_weaponmodel2,"models/p_fg42bu.mdl");rn }rn default:rn {rn set_pev(owner,pev_viewmodel2,"models/v_enfield.mdl");rn set_pev(owner,pev_weaponmodel2,"models/p_enfield.mdl");rn }rn }rn }rn elsern {rn switch(wId)rn {rn case DODW_FG42:rn {rn set_pev(owner,pev_viewmodel2,"models/v_scopedfg42.mdl");rn set_pev(owner,pev_weaponmodel2,"models/p_fg42s.mdl");rn }rn default:rn {rn set_pev(owner,pev_viewmodel2,"models/v_enfield_scoped.mdl");rn set_pev(owner,pev_weaponmodel2,"models/p_enfields.mdl");rn }rn }rn }rn rn return 1;rn }rnrnThe only bug with it, is if you have the Scoped FG42 out, and you have the scope up, if you set it to non-scoped, the firerate will still be as if it was scoped until you switch weapons.
H
Hell Phoenix
Threads: 17
Joined: Jan 2005
posted here
Posts: 201Threads: 17
Joined: Jan 2005
06-21-2007, 12:46 PM
#2
Very nice.

