| closedPlease help with .res files |
| Started by johnnyskid on 01-04-2008, 08:17 PM |
Threads: 14
Joined: Aug 2006
I know that this is not a map site. But I must ask the dod pros! I have resgen but I do not know the comand line to put in to create res files. does any know?rnrnThanks guys
Threads: 37
Joined: Mar 2007
there is no command. you simple take the .bsp file and drag it onto the ResGen icon and it'll generate it
Threads: 14
Joined: Aug 2006
I am such an idiot!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!rnrnThank you so very much!
Threads: 54
Joined: May 2005
there is no command. you simple take the .bsp file and drag it onto the ResGen icon and it'll generate itn nHOLY HELL !!... this is horribly untrue ... there are MANY flags that can be used with RESGEN ... and creating a batch file is by far the best way to go to get what you want done ... n ndragging the map onto the exe is just a simple way of using the default settings on one map... what would you do if you had 800+, drag them on one by one? what would you do if you had 800+ maps but had some done already but you want to overwrite those existing res files ? What if you wanted to verify the files actually existed on your pc ?? All of these scenarios are possible through the use of the command line...n n
nRESGen version 2.0.2, Copyright (C) 2000-2005 Jeroen Bogers and Zero3CoolnRESGen comes with ABSOLUTELY NO WARRANTY; for detailsnuse the command line switch '-w'. This is free software,nand you are welcome to redistribute it under certainnconditions; see the 'gpl.txt' file for details.nCommand line parameters:n-h Displays this help screenn-c Displays creditsn-w Show the extended copyright screenn-v Puts RESGen in silent mode (little console output)n-s Display the status linen-i Display found maps while generating map listn-j Display found resources while generating resource listn-g Display contents of generated .res files and missing resourcesn-d [folder] Process entire foldern-r [folder] Same as -d, but processes subfolders toon-f [map] Process this mapn[map] Same as -fn-x [map] Exclude map from res file generation (use with -d or -r)n-o Overwrite existing res filesn-a [rfafile] Adds the rfa file to generated res filesn-l Convert res entries to lowercasen-m Match the file case with the resources on disk (use with -e)n-e [modpath] Check for resource existancen-p Do not check for resource existance in pakfilesn-u Parse WAD and MDL files for external textures (use with -e)n-b [rfafile] Excludes resources from [rfafile] from generated res files.n-k RESGen will not wait for a keypress to exit in verbal modenExample:nresgen -f boot_camp -d . -r ../mappack -e hlds_l/cstrikenRead RESGen.txt for more information!n
Threads: 37
Joined: Mar 2007
if u got 800+ maps all u do is highlight all and drag all onto exe and it'll create 800 of them at one time rnrnim not saying tats is wrong but thats how i always done it and it has never failed me.
Threads: 54
Joined: May 2005
if u got 800+ maps all u do is highlight all and drag all onto exe and it'll create 800 of them at one time n nim not saying tats is wrong but thats how i always done it and it has never failed me.n nI agree you CAN drop all 800 onto the exe file itself... IF you want the default settings.. but there are options... thats all I am getting at...
Threads: 14
Joined: Aug 2006
my issue is the path when I do the copy short cut and go into properties.
Threads: 14
Joined: Jan 2006
Copy the RESGen.exe, paste it into your map folder with the .bsp, drag the bsp into it, then delete the RESGen.exe copy.
Threads: 14
Joined: Aug 2006
Thank you all for such great help.

