VERC › dod_object
dod_object
dod
Object ObjectivernrnAn object is an item that players can pick up by touching. Examples might be a satchel charge that a player needs to take to some target to explode, or some documents that must be captured by picking them up and returning them to some location.rnrnObjects are typically associated with either a dod_capture_area or dod_object_goal - entities that can be set to trigger when a player carrying a specific object brings it to some location.

