Day of Defeat Plugins Community
This site is an archive — everything is readable and downloadable, nothing can be posted. Admin Login · Site · Forum
VERC › func_pushable

func_pushable

Pushable object

Properties

  • _minlight (string) Minimum light level
  • buoyancy (integer) Buoyancy (default: 20)
  • friction (integer) Friction (0-400) (default: 50)
  • size (integer) Hull Size

         0 - Point size (default)
         1 - Player size
         2 - Big Size
         3 - Player duck

  • delay (string) Delay before fire (default: 0)
  • explodemagnitude (integer) Explode Magnitude (0=none) (default: 0)
  • gibmodel (studio) Gib Model
  • health (integer) Strength (default: 1)
  • target (target_destination) Target on break
  • explosion (integer) Gibs Direction

         0 - Random (default)
         1 - Relative to Attack

  • material (integer) Material type

         0 - Glass (default)
         1 - Wood
         2 - Metal
         3 - Flesh
         4 - Cinder Block
         5 - Ceiling Tile
         6 - Computer
         7 - Unbreakable Glass
         8 - Rocks

  • spawnobject (integer) Spawn On Break

         0 - Nothing (default)

  • zhlt_lightflags (integer) Light Flags (Zhlt 2.2+)

         0 - Normal (default)
         1 - Embedded Fix
         2 - Opaque (Blocks Light)
         3 - Opaque + Embedded Fix
         6 - ConcaveFix (6)

  • renderamt (integer) FX Amount (1 - 255)
  • rendercolor (color255) FX Color (R G B) (default: 0 0 0)
  • rendermode (integer) Render Mode

         0 - Normal (default)
         1 - Color
         2 - Texture
         3 - Glow
         4 - Solid
         5 - Additive

  • light_origin (string) Light Origin (Zhlt 2.2+)
  • zhlt_lightflags (integer) Light Flags (Zhlt 2.2+)

         0 - Normal (default)
         1 - Embedded Fix
         2 - Opaque (Blocks Light)
         3 - Opaque + Embedded Fix
         6 - ConcaveFix (6)

  • targetname (target_source) Name
  • renderfx (integer) Render FX

         0 - Normal (default)
         1 - Slow Pulse
         2 - Fast Pulse
         3 - Slow Wide Pulse
         4 - Fast Wide Pulse
         5 - Slow Fade Away
         6 - Fast Fade Away
         7 - Slow Become Solid
         8 - Fast Become Solid
         9 - Slow Strobe
         10 - Fast Strobe
         11 - Faster Strobe
         12 - Slow Flicker
         13 - Fast Flicker
         14 - Constant Glow
         15 - Distort
         16 - Hologram (Distort + fade)

Flags

  • 128 - Breakable
DoD Plugins Archive — 2026 · originally 2006–2023 · Forums · Repository