VERC › func_rot_button
func_rot_button
Rotating Button
Properties
- _minlight (integer) _minlight
- changetarget (target_destination) ChangeTarget Name
- delay (string) Delay before trigger (default: 0)
- distance (integer) Distance (deg) (default: 90)
- health (integer) Health (shootable if > 0)
- master (string) Master
- speed (integer) Speed (default: 50)
- target (target_destination) Targetted object
- sounds (integer) Sounds
21 - Squeaky (default)
22 - Squeaky Pneumatic
23 - Ratchet Groan
24 - Clean Ratchet
25 - Gas Clunk
- wait (integer) Delay before reset
-1 - Stays pressed
- targetname (target_source) Name
- angles (string) Pitch Yaw Roll (Y Z X) (default: 0 0 0)
- light_origin (string) Light Origin (Zhlt 2.2+)
- zhlt_lightflags (integer) Light Flags (Zhlt 2.2+)
0 - Normal (default)
1 - Embedded Fix
2 - Opaque (Blocks Light)
3 - Opaque + Embedded Fix
6 - ConcaveFix (6)
Flags
- 1 - Not solid
- 2 - Reverse Dir
- 32 - Toggle
- 64 - X Axis
- 128 - Y Axis
- 256 - Touch Activates
