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VERC › func_rot_button

func_rot_button

Rotating Button

Properties

  • _minlight (integer) _minlight
  • changetarget (target_destination) ChangeTarget Name
  • delay (string) Delay before trigger (default: 0)
  • distance (integer) Distance (deg) (default: 90)
  • health (integer) Health (shootable if > 0)
  • master (string) Master
  • speed (integer) Speed (default: 50)
  • target (target_destination) Targetted object
  • sounds (integer) Sounds

    21 - Squeaky (default)
    22 - Squeaky Pneumatic
    23 - Ratchet Groan
    24 - Clean Ratchet
    25 - Gas Clunk

  • wait (integer) Delay before reset

    -1 - Stays pressed

  • targetname (target_source) Name
  • angles (string) Pitch Yaw Roll (Y Z X) (default: 0 0 0)
  • light_origin (string) Light Origin (Zhlt 2.2+)
  • zhlt_lightflags (integer) Light Flags (Zhlt 2.2+)

    0 - Normal (default)
    1 - Embedded Fix
    2 - Opaque (Blocks Light)
    3 - Opaque + Embedded Fix
    6 - ConcaveFix (6)

Flags

  • 1 - Not solid
  • 2 - Reverse Dir
  • 32 - Toggle
  • 64 - X Axis
  • 128 - Y Axis
  • 256 - Touch Activates
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