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VERC › func_wall

func_wall

Wall

Properties

  • _minlight (string) Minimum light level
  • targetname (target_source) Name
  • renderamt (integer) FX Amount (1 - 255)
  • rendercolor (color255) FX Color (R G B) (default: 0 0 0)
  • rendermode (integer) Render Mode

         0 - Normal (default)
         1 - Color
         2 - Texture
         3 - Glow
         4 - Solid
         5 - Additive

  • light_origin (string) Light Origin (Zhlt 2.2+)
  • zhlt_lightflags (integer) Light Flags (Zhlt 2.2+)

         0 - Normal (default)
         1 - Embedded Fix
         2 - Opaque (Blocks Light)
         3 - Opaque + Embedded Fix
         6 - ConcaveFix (6)

  • movewith (target_destination) Moves with
  • renderfx (integer) Render FX

         0 - Normal (default)
         1 - Slow Pulse
         2 - Fast Pulse
         3 - Slow Wide Pulse
         4 - Fast Wide Pulse
         5 - Slow Fade Away
         6 - Fast Fade Away
         7 - Slow Become Solid
         8 - Fast Become Solid
         9 - Slow Strobe
         10 - Fast Strobe
         11 - Faster Strobe
         12 - Slow Flicker
         13 - Fast Flicker
         14 - Constant Glow
         15 - Distort
         16 - Hologram (Distort + fade)
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