VERC › info_node
info_node
ai node
Properties
- hinttype (integer) Hint Type
0 - None (default)
1 - World Door
2 - World Window
3 - World Button
4 - World Machinery
5 - World Ledge
6 - World Source
7 - World Source
8 - World Blinking Light
9 - World Bright Colors
10 - World Human Blood
11 - World Alien Blood
100 - Tactical Exit
101 - Tactical Vantage
102 - Tactical Ambush
300 - Stuka Perch
301 - Stuka Landing - activity (integer) Hint Activity
0 - Reset (default)
1 - Idle
2 - Guard
3 - Walk
4 - Run
5 - Fly
6 - Swim
7 - Hop
8 - Leap
9 - Fall
10 - Land
11 - Strafe Left
12 - Strafe Right
13 - Roll Left
14 - Roll Right
15 - Turn Left
16 - Turn Right
17 - Crouch
18 - Crouch Idle
19 - Stand
20 - Use
21 - Signal 1
22 - Signal 2
23 - Signal 3
24 - Twitch
25 - Cower
26 - Small Flinch
27 - Big Flinch
28 - Range Attack 1
29 - Range Attack 2
30 - Melee Attack 1
31 - Melee Attack 2
32 - Reload
33 - Arm
34 - Disarm
35 - Eat
36 - Die Simple
37 - Die Backward
38 - Die Forward
39 - Die Violent
40 - Barnacle Hit
41 - Barnacle Pull
42 - Barnacle Chomp
43 - Barnacle Chew
44 - Sleep
45 - Inspect Floor
46 - Inspect Wall
47 - Idle Angry
48 - Walk Hurt
49 - Run Hurt
50 - Hover
51 - Glide
52 - Fly Left
53 - Fly Right
54 - Detect Scent
55 - Sniff
56 - Bite
57 - Threat Display
58 - Fear Display
59 - Excited
60 - Special Attack 1
61 - Special Attack 2
62 - Combat Idle
63 - Walk Scared
64 - Run Scared
65 - Victory Dance
66 - Die Headshot
67 - Die Chestshot
68 - Die Gutshot
69 - Die Backshot
70 - Flinch Head
71 - Flinch Stomach
72 - Flinch Left Arm
73 - Flinch Right Arm
74 - Flinch Left Leg
75 - Flinch Right Leg
