VERC › path_corner
path_corner
Moving platform stop
Properties
- message (target_destination) Fire On Pass
- speed (integer) New Train Speed (default: 0)
- target (target_destination) Next stop target
- wait (integer) Wait here (secs) (default: 0)
- yaw_speed (integer) New Train rot. Speed (default: 0)
- targetname (target_source) Name
- angles (string) Pitch Yaw Roll (Y Z X) (default: 0 0 0)
- subtitle (integer) Subtitle (default: 0)
- zoomlevel (integer) Zoom FOV (scope=20, binoc=50, normal=90) (default: 110)
- cam_fade (integer) dod_camera Fade
0 - normal (default)
1 - black (instant fade out)
2 - fast fade out (2 sec)
3 - fast fade in (2 sec)
4 - slow fade out (4 sec)
5 - slow fade in (4 sec) - cam_overlay (integer) dod_camera View
0 - normal
1 - Scope (20)
2 - Binoculars (50)
3 - Widescreen (110) (default)
Flags
- 1 - Wait for retrigger
- 2 - Teleport
- 4 - Fire once
