n- Version 2.0
n- 07.26.2009
n- diamond-optic
n
nCredits:
n
- HAWKEYE: plugin created due to his constant score resettingInformation:
n
- Saves clients scores so if they reconnect beforen the map has changed, they will continue with then score they had when they leftnn- Prevents clients from reconnecting to reset their awful scoresn- Saved information is removed on map changenn- By default, 256 steam ids are stored before it startsn overwriting. This should be more then plenty to stopn players from reseting their scores in most casesnn- Increasing the max stored names (SETTING_MAXUSERS define) n could allow you to save the score for almost anyone thatn played as long as they rejoin before the map has changedCommands:
n
dod_resetscore //Use this command to force your score to resetn //Default Admin Level: ADMIN_LEVEL_B (n flag)Compiler Defines:
n
SETTING_MAXUSERS 256 //Max # of clients to save the score of nSETTING_ADMINLEVEL ADMIN_LEVEL_B //Default admin to use dod_resetscore cmdnSETTING_MAXPLAYERS 32 //Max players allowed on server (slot count)Change Log:
n
- 11.30.2007 Version 1.0n Initial Releasenn- 06.28.2008 Version 1.1n Now saves data on kills & deaths instead of spawnn Added command to force your score to resetn Changed some variables to staticsnn- 01.28.2009 Version 1.2n Fixed problem with deaths not always savingn Changed DoDx death forward to HamSandwichn n- 07.26.2009 Version 2.0n Removed CVARn Added compiler defines to control settingsDOWNLOAD MIRROR: http://www.avamods.com/download.php?view.163

